mirror of
https://github.com/adanrsantos/ThePlaceHolders.git
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Merge branch 'main' of https://github.com/adanrsantos/ThePlaceHolders
This commit is contained in:
commit
1ae91a8b38
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@ -18,24 +18,26 @@ html, body {
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display: flex;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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background-color: var(--utsa-orange);
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height: 100vh;
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}
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.navbarCont {
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position: relative;
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background-color: var(--utsa-blue);
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width: 100%;
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text-align: center;
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margin-bottom: 10px;
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position: fixed;
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top: 0;
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}
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.navbarCont a {
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display: flex;
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flex-direction: row;
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float: left;
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text-align: center;
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justify-content: space-around;
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padding: 12px;
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text-decoration: none;
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color: #e67e22;
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color: var(--utsa-orange);
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}
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.navbarCont a.icon {
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@ -48,7 +50,6 @@ html, body {
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.navbarCont a.rightB {
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float: right;
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display: inline-block;
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padding: 20px;
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margin: 0;
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color: #ecf0f1;
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@ -80,7 +81,9 @@ html, body {
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border-top: solid black 1px;
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background-color: gray;
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width: 100%;
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height:100%;
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height: auto;
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position: fixed;
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bottom: 0;
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}
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.toolbarItems {
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@ -108,12 +111,42 @@ html, body {
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canvas {
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background-color: white;
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margin: 20px;
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align-self: center;
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height: 500px;
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width: 500px;
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image-rendering: pixelated;
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}
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@media screen and (max-width: 600px) {
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.navbarCont a.title {
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font-size: 18.5px;
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padding-left: 0px;
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}
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.navbarCont img {
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width: 80%;
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}
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.navbarCont {
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background-color: var(--utsa-blue);
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width: 100%;
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text-align: center;
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}
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.navbarCont a {
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/* possible hamburger menu for moblie users*/
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position: absolute
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font-size: 10px;
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}
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canvas {
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background-color: white;
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margin: 20px;
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align-self: center;
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height: 500px;
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width: 500px;
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}
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.toolbar {
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font-size: 80%;
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}
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}
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@ -16,11 +16,25 @@
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<a class="icon" href="./index.html"><img src="navbarlogo.png"></img></a>
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<a class="title" href="./index.html">ThePlaceHolders</a>
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<a class="rightB" href="./contact.html">Contact</a>
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<a class="rightB">Login</a>
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<a class="rightB">Settings</a>
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<a class="rightB" href="./login.html">Login</a>
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<a class="rightB" href="./register.html">Register</a>
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</div>
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<!--note to self: below IS the canvas-->
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<canvas id="canvas" width="1000" height="550" style="border:1px solid #000000;" alt="canvas"></canvas>
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<!--<div class="canvasCont">-->
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<canvas id="canvas" width="500" height="500" style="border:1px solid #000000;" alt="canvas"></canvas>
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<div id="toolbar" class="d-flex align-items-center toolbar">
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<div class="toolbarItems">
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<!--extra space for toolbar-->
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</div>
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<div class="toolbarItems">
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<label for="stroke">Strokes</label>
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<input id="stroke" name="stroke" type="color" class="strokePicker">
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</div>
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<div class="toolbarItems">
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<!--extra space for toolbar-->
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</div>
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</div>
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<!--</div>-->
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<!--note to self: above IS the canvas-->
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</div>
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<div id="toolbar" class="d-flex toolbar flex-wrap">
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@ -67,4 +81,4 @@
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</div>
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<script src="./canvas.js"></script>
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</body>
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</html>
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</html>
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@ -20,6 +20,7 @@ window.addEventListener("load", async (e) => {
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for (let x = 0; x < DATA_SIZE * DATA_SIZE * 4; x++) {
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image.data[x] = 255;
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}
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ctx.imageSmoothingEnabled = false;
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// Create drawable image, update it every half second
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await redraw();
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setInterval(redraw, 500);
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@ -41,9 +42,8 @@ function setPixel(data, x, y, color) {
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function draw() {
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ctx.fillStyle = "rgb(0 0 0 255)";
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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let drawScale = CANVAS_SIZE / DATA_SIZE * scale;
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ctx.imageSmoothingEnabled = false;
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ctx.scale(drawScale, drawScale);
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ctx.drawImage(bitmap, offx, offy);
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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@ -57,20 +57,24 @@ function mousePosition(e) {
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return {x: cx, y: cy};
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}
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function moveOffset(x, y) {
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offx = Math.min(Math.max(x, -10 - DATA_SIZE / 2), DATA_SIZE + 10);
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offy = Math.min(Math.max(y, -10 - DATA_SIZE / 2), DATA_SIZE + 10);
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}
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canvas.addEventListener("wheel", async (e) => {
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let mouse = mousePosition(e);
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console.log(mouse);
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let oldScale = scale;
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if (e.deltaY < 0) {
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scale += 0.1;
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} else if (e.deltaY > 0) {
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scale -= 0.1;
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}
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scale = Math.min(Math.max(scale, 0.5), 10);
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let diff = (CANVAS_SIZE / oldScale) - (CANVAS_SIZE / scale);
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let ratiox = (mouse.x - (CANVAS_SIZE / 2)) / CANVAS_SIZE;
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let ratioy = (mouse.y - (CANVAS_SIZE / 2)) / CANVAS_SIZE;
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offx += diff * ratiox;
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offy += diff * ratioy;
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moveOffset(diff * ratiox, diff* ratioy);
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draw(image);
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});
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@ -111,6 +115,10 @@ canvas.addEventListener("mousemove", async (e) => {
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if (e.buttons & 1) {
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offx += e.movementX * (1.0 / scale) * 0.45;
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offy += e.movementY * (1.0 / scale) * 0.45;
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moveOffset(
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offx + e.movementX * (1.0 / scale) * 0.45,
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offy + e.movementY * (1.0 / scale) * 0.45
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);
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draw(image);
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}
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});
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@ -1,3 +1,7 @@
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:root {
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--utsa-orange: #f15a22;
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--utsa-blue: #0c2340;
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}
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body {
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margin: 0;
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}
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