mirror of
https://github.com/adanrsantos/ThePlaceHolders.git
synced 2024-12-16 10:10:39 -06:00
added to canvas restriction
This commit is contained in:
parent
f3de96ac54
commit
984dfaab5b
|
@ -4,20 +4,26 @@ const ctx = canvas.getContext("2d");
|
||||||
const canvasSize = 500;
|
const canvasSize = 500;
|
||||||
const dataSize = 1000;
|
const dataSize = 1000;
|
||||||
const gridCount = 10;
|
const gridCount = 10;
|
||||||
|
let zoom = 1.0;
|
||||||
|
const centerPixel = getPixelSize() / 2;
|
||||||
|
|
||||||
|
function getPixelSize() {
|
||||||
|
return canvasSize / gridCount * zoom;
|
||||||
|
}
|
||||||
|
|
||||||
canvas.width = canvasSize;
|
canvas.width = canvasSize;
|
||||||
canvas.height = canvasSize;
|
canvas.height = canvasSize;
|
||||||
|
|
||||||
//let pixelSize = canvasSize / dataSize;
|
|
||||||
let pixelSize = canvasSize / gridCount;
|
|
||||||
const centerPixel = pixelSize / 2;
|
|
||||||
|
|
||||||
function drawGrid() {
|
function drawGrid() {
|
||||||
|
if (getPixelSize() < 5) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
ctx.strokeStyle = '#000'; // Set grid line color
|
ctx.strokeStyle = '#000'; // Set grid line color
|
||||||
ctx.lineWidth = 1; // Set grid line width
|
ctx.lineWidth = 1; // Set grid line width
|
||||||
|
|
||||||
// Draw horizontal lines
|
// Draw horizontal lines
|
||||||
for (let i = 0; i <= gridCount; i++) {
|
for (let i = 0; i <= gridCount; i++) {
|
||||||
let y = i * pixelSize;
|
let y = i * getPixelSize();
|
||||||
ctx.beginPath();
|
ctx.beginPath();
|
||||||
ctx.moveTo(0, y); // Start the line at the left edge (x = 0)
|
ctx.moveTo(0, y); // Start the line at the left edge (x = 0)
|
||||||
ctx.lineTo(canvasSize, y); // Draw to the right edge (x = canvasSize)
|
ctx.lineTo(canvasSize, y); // Draw to the right edge (x = canvasSize)
|
||||||
|
@ -26,7 +32,7 @@ function drawGrid() {
|
||||||
|
|
||||||
// Draw vertical lines
|
// Draw vertical lines
|
||||||
for (let i = 0; i <= gridCount; i++) {
|
for (let i = 0; i <= gridCount; i++) {
|
||||||
let x = i * pixelSize;
|
let x = i * getPixelSize();
|
||||||
ctx.beginPath();
|
ctx.beginPath();
|
||||||
ctx.moveTo(x, 0); // Start the line at the top edge (y = 0)
|
ctx.moveTo(x, 0); // Start the line at the top edge (y = 0)
|
||||||
ctx.lineTo(x, canvasSize); // Draw to the bottom edge (y = canvasSize)
|
ctx.lineTo(x, canvasSize); // Draw to the bottom edge (y = canvasSize)
|
||||||
|
@ -83,7 +89,7 @@ class Point {
|
||||||
|
|
||||||
function draw(point) {
|
function draw(point) {
|
||||||
point = point.canvasToData().dataToCanvas()
|
point = point.canvasToData().dataToCanvas()
|
||||||
ctx.fillRect(point.x, point.y, pixelSize, pixelSize);
|
ctx.fillRect(point.x, point.y, getPixelSize(), getPixelSize());
|
||||||
}
|
}
|
||||||
|
|
||||||
canvas.addEventListener("mousedown", (e) => {
|
canvas.addEventListener("mousedown", (e) => {
|
||||||
|
|
Loading…
Reference in a new issue