diff --git a/static/canvas.html b/static/canvas.html index 4d3135f..fcf2931 100644 --- a/static/canvas.html +++ b/static/canvas.html @@ -21,7 +21,7 @@ - +
@@ -39,4 +39,4 @@
- \ No newline at end of file + diff --git a/static/canvas.js b/static/canvas.js index ab521a2..8babd4b 100644 --- a/static/canvas.js +++ b/static/canvas.js @@ -20,6 +20,7 @@ window.addEventListener("load", async (e) => { for (let x = 0; x < DATA_SIZE * DATA_SIZE * 4; x++) { image.data[x] = 255; } + ctx.imageSmoothingEnabled = false; // Create drawable image, update it every half second await redraw(); setInterval(redraw, 500); @@ -41,9 +42,8 @@ function setPixel(data, x, y, color) { function draw() { ctx.fillStyle = "rgb(0 0 0 255)"; - ctx.clearRect(0, 0, canvas.width, canvas.height); + ctx.fillRect(0, 0, canvas.width, canvas.height); let drawScale = CANVAS_SIZE / DATA_SIZE * scale; - ctx.imageSmoothingEnabled = false; ctx.scale(drawScale, drawScale); ctx.drawImage(bitmap, offx, offy); ctx.setTransform(1, 0, 0, 1, 0, 0); @@ -57,20 +57,24 @@ function mousePosition(e) { return {x: cx, y: cy}; } +function moveOffset(x, y) { + offx = Math.min(Math.max(x, -10 - DATA_SIZE / 2), DATA_SIZE + 10); + offy = Math.min(Math.max(y, -10 - DATA_SIZE / 2), DATA_SIZE + 10); +} + canvas.addEventListener("wheel", async (e) => { let mouse = mousePosition(e); - console.log(mouse); let oldScale = scale; if (e.deltaY < 0) { scale += 0.1; } else if (e.deltaY > 0) { scale -= 0.1; } + scale = Math.min(Math.max(scale, 0.5), 10); let diff = (CANVAS_SIZE / oldScale) - (CANVAS_SIZE / scale); let ratiox = (mouse.x - (CANVAS_SIZE / 2)) / CANVAS_SIZE; let ratioy = (mouse.y - (CANVAS_SIZE / 2)) / CANVAS_SIZE; - offx += diff * ratiox; - offy += diff * ratioy; + moveOffset(diff * ratiox, diff* ratioy); draw(image); }); @@ -111,6 +115,10 @@ canvas.addEventListener("mousemove", async (e) => { if (e.buttons & 1) { offx += e.movementX * (1.0 / scale) * 0.45; offy += e.movementY * (1.0 / scale) * 0.45; + moveOffset( + offx + e.movementX * (1.0 / scale) * 0.45, + offy + e.movementY * (1.0 / scale) * 0.45 + ); draw(image); } });