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https://github.com/adanrsantos/ThePlaceHolders.git
synced 2024-12-16 05:50:39 -06:00
Implemented zooming and panning
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eaa87cb214
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@ -4,8 +4,29 @@ const ctx = canvas.getContext("2d");
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const CANVAS_SIZE = 500;
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const DATA_SIZE = 200;
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let scale = 1;
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let offx = 0;
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let offy = 0;
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let clickx = 0;
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let clicky = 0;
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let mouseClicked = false;
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// Array of [red, blue, green, transparency] * width * height
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const image = new ImageData(DATA_SIZE, DATA_SIZE);
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let image = new ImageData(DATA_SIZE, DATA_SIZE);
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// Drawable image
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let bitmap = null;
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window.addEventListener("load", async (e) => {
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// Create drawable image, update it every half second
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await redraw();
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setInterval(redraw, 500);
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setInterval(draw, 500);
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});
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async function redraw() {
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bitmap = await createImageBitmap(image);
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}
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// Color is an array of four numbers 0-255 (RGB + transparency)
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function setPixel(data, x, y, color) {
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@ -15,24 +36,28 @@ function setPixel(data, x, y, color) {
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}
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}
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async function draw(image) {
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function draw() {
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ctx.fillStyle = "rgb(0 0 0 255)";
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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let drawScale = CANVAS_SIZE / DATA_SIZE * scale;
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let bitmap = await createImageBitmap(image);
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ctx.imageSmoothingEnabled = false;
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ctx.scale(drawScale, drawScale);
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ctx.drawImage(bitmap, 0, 0);
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ctx.drawImage(bitmap, offx, offy);
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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}
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canvas.addEventListener("wheel", async (e) => {
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let oldScale = scale;
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if (e.deltaY < 0) {
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scale += 0.1;
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} else if (e.deltaY > 0) {
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scale -= 0.1;
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}
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await draw(image);
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/*
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offX += (DATA_SIZE * scale - DATA_SIZE * oldScale) / 2;
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offY += (DATA_SIZE * scale - DATA_SIZE * oldScale) / 2;
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*/
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draw(image);
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});
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canvas.addEventListener("contextmenu", (e) => {
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@ -42,17 +67,41 @@ canvas.addEventListener("contextmenu", (e) => {
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canvas.addEventListener("mousedown", async (e) => {
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// Left click
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if (e.button == 0) {
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mouseClicked = true;
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setTimeout(() => {
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mouseClicked = false;
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}, 200);
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}
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});
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canvas.addEventListener("mouseup", async (e) => {
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if (e.button == 0 && mouseClicked) {
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mouseClicked = false;
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clickx = e.clientX;
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clicky = e.clientY;
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let x = e.clientX - canvas.getBoundingClientRect().left;
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let y = e.clientY - canvas.getBoundingClientRect().top;
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let cx = Math.round(x / (CANVAS_SIZE * scale) * DATA_SIZE);
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let cy = Math.round(y / (CANVAS_SIZE * scale) * DATA_SIZE);
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let cx = Math.round(x / (CANVAS_SIZE * scale) * DATA_SIZE - offx);
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let cy = Math.round(y / (CANVAS_SIZE * scale) * DATA_SIZE - offy);
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setPixel(image.data, cx, cy, [255, 0, 0, 255]);
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await draw(image);
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console.log(cx, cy);
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if (cx < 0 || cx > CANVAS_SIZE || cy < 0 || cy > CANVAS_SIZE) {
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return;
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}
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// Right click
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else if (e.button == 2) {
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setPixel(image.data, cx, cy, [255, 0, 0, 255]);
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await redraw();
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draw();
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}
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});
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canvas.addEventListener("mousemove", async (e) => {
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// `buttons` is a bitflag for some dumb reason
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if (e.buttons & 1) {
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offx += e.movementX * (1.0 / scale) * 0.45;
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offy += e.movementY * (1.0 / scale) * 0.45;
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draw(image);
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}
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});
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