package main import ( "encoding/json" "flag" "fmt" "log" "net/http" "github.com/gorilla/sessions" ) const CANVAS_WIDTH = 1000 const CANVAS_HEIGHT = 1000 type Canvas struct { Data [CANVAS_WIDTH * CANVAS_HEIGHT]byte `json:"data"` Width int `json:"width"` Height int `json:"height"` } type Server struct { // Registered user information Users map[string]UserData // Login sessions Sessions *sessions.CookieStore Canvas Canvas } func (s *Server) canvas(w http.ResponseWriter, r *http.Request) { json.NewEncoder(w).Encode(s.canvas) } func main() { // Grab command line arguments ipFlag := flag.String("ip", "127.0.0.1", "IP address to receive traffic from") portFlag := flag.String("port", "8080", "Port to receive traffic from") flag.Parse() address := *ipFlag port := *portFlag // Create server object secret := []byte("super-secret-key") server := Server{ Users: make(map[string]UserData), Sessions: sessions.NewCookieStore(secret), Canvas: Canvas{}, } for x := 0; x < CANVAS_WIDTH; x++ { for y := 0; y < CANVAS_HEIGHT; y++ { server.Canvas.Data[y*CANVAS_HEIGHT+x] = byte(CANVAS_WIDTH / x) } } // Host static files static_files := http.FileServer(http.Dir("static/")) http.Handle("/", static_files) // Redirect .html to clean URL http.Handle("/register.html", http.RedirectHandler("/register", 301)) http.Handle("/login.html", http.RedirectHandler("/login", 301)) // Handle user authentication http.HandleFunc("/register", server.handle_register) http.HandleFunc("/login", server.handle_login) http.HandleFunc("/logout", func(w http.ResponseWriter, r *http.Request) { server.handle_logout(w, r) http.Redirect(w, r, "/", http.StatusFound) }) http.HandleFunc("/secret", server.secret) http.HandleFunc("/canvas", canvas) // Start web server at 127.0.0.1:8080 fmt.Printf("Listening to %s on port %s...\n", address, port) err := http.ListenAndServe(address+":"+port, nil) // Print any errors if err != nil { fmt.Println("Error starting server:") log.Fatal(err) } }