mirror of
https://github.com/adanrsantos/ThePlaceHolders.git
synced 2024-12-16 14:20:39 -06:00
95 lines
2.4 KiB
JavaScript
95 lines
2.4 KiB
JavaScript
const canvas = document.getElementById("canvas");
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const ctx = canvas.getContext("2d");
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const canvasSize = 500;
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const dataSize = 1000;
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const gridCount = 10 ;
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canvas.width = canvasSize;
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canvas.height = canvasSize;
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//let pixelSize = canvasSize / dataSize;
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let pixelSize = canvasSize / gridCount;
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const centerPixel = pixelSize / 2;
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function drawGrid() {
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ctx.strokeStyle = '#000'; // Set grid line color
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ctx.lineWidth = 1; // Set grid line width
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// Draw horizontal lines
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for (let i = 0; i <= gridCount; i++) {
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let y = i * pixelSize;
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ctx.beginPath();
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ctx.moveTo(0, y); // Start the line at the left edge (x = 0)
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ctx.lineTo(canvasSize, y); // Draw to the right edge (x = canvasSize)
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ctx.stroke();
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}
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// Draw vertical lines
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for (let i = 0; i <= gridCount; i++) {
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let x = i * pixelSize;
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ctx.beginPath();
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ctx.moveTo(x, 0); // Start the line at the top edge (y = 0)
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ctx.lineTo(x, canvasSize); // Draw to the bottom edge (y = canvasSize)
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ctx.stroke();
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}
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}
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drawGrid();
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class Point {
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// new Point(x, y)
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constructor(x, y) {
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this.x = x;
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this.y = y;
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}
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// Convert canvas position to data position
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canvasToData() {
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return new Point(
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Math.round(this.x / canvasSize * gridCount),
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Math.round(this.y / canvasSize * gridCount)
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);
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}
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// Convert data position to canvas position
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dataToCanvas() {
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return new Point(
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this.x / gridCount * canvasSize,
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this.y / gridCount * canvasSize
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);
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}
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// Convert to array index
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index() {
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return this.y * dataSize + this.x;
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}
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// Basic math functions
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plus(otherPoint) {
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return new Point(
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this.x + otherPoint.x,
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this.y + otherPoint.y
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);
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}
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minus(otherPoint) {
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return new Point(
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this.x - otherPoint.x,
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this.y - otherPoint.y
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);
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}
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scaleBy(number) {
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return new Point(
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this.x * number,
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this.y * number
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);
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}
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}
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function draw(point) {
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point = point.canvasToData().dataToCanvas()
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ctx.fillRect(point.x, point.y, pixelSize, pixelSize);
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}
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canvas.addEventListener("mousedown", (e) => {
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let x = e.clientX - canvas.getBoundingClientRect().left - centerPixel;
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let y = e.clientY - canvas.getBoundingClientRect().top - centerPixel;
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let point = new Point(x, y)
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draw(point);
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});
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