ThePlaceHolders/static/canvas.js
2024-10-24 23:51:19 -05:00

101 lines
2.5 KiB
JavaScript

const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
const canvasSize = 500;
const dataSize = 1000;
const gridCount = 10;
let zoom = 1.0;
const centerPixel = getPixelSize() / 2;
function getPixelSize() {
return canvasSize / gridCount * zoom;
}
canvas.width = canvasSize;
canvas.height = canvasSize;
function drawGrid() {
if (getPixelSize() < 5) {
return;
}
ctx.strokeStyle = '#000'; // Set grid line color
ctx.lineWidth = 1; // Set grid line width
// Draw horizontal lines
for (let i = 0; i <= gridCount; i++) {
let y = i * getPixelSize();
ctx.beginPath();
ctx.moveTo(0, y); // Start the line at the left edge (x = 0)
ctx.lineTo(canvasSize, y); // Draw to the right edge (x = canvasSize)
ctx.stroke();
}
// Draw vertical lines
for (let i = 0; i <= gridCount; i++) {
let x = i * getPixelSize();
ctx.beginPath();
ctx.moveTo(x, 0); // Start the line at the top edge (y = 0)
ctx.lineTo(x, canvasSize); // Draw to the bottom edge (y = canvasSize)
ctx.stroke();
}
}
drawGrid();
class Point {
// new Point(x, y)
constructor(x, y) {
this.x = x;
this.y = y;
}
// Convert canvas position to data position
canvasToData() {
return new Point(
Math.round(this.x / canvasSize * gridCount),
Math.round(this.y / canvasSize * gridCount)
);
}
// Convert data position to canvas position
dataToCanvas() {
return new Point(
this.x / gridCount * canvasSize,
this.y / gridCount * canvasSize
);
}
// Convert to array index
index() {
return this.y * dataSize + this.x;
}
// Basic math functions
plus(otherPoint) {
return new Point(
this.x + otherPoint.x,
this.y + otherPoint.y
);
}
minus(otherPoint) {
return new Point(
this.x - otherPoint.x,
this.y - otherPoint.y
);
}
scaleBy(number) {
return new Point(
this.x * number,
this.y * number
);
}
}
function draw(point) {
point = point.canvasToData().dataToCanvas()
ctx.fillRect(point.x, point.y, getPixelSize(), getPixelSize());
}
canvas.addEventListener("mousedown", (e) => {
let x = e.clientX - canvas.getBoundingClientRect().left - centerPixel;
let y = e.clientY - canvas.getBoundingClientRect().top - centerPixel;
let point = new Point(x, y)
draw(point);
});