415 lines
41 KiB
HTML
415 lines
41 KiB
HTML
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"/><meta content="width=device-width, initial-scale=1" name="viewport"/><title> <loganGatlin/> </title><link type="image/x-icon" rel="icon" href="resources/favicon.svg"/><style>
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/*!
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Pure v3.0.0
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Copyright 2013 Yahoo!
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Licensed under the BSD License.
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https://github.com/pure-css/pure/blob/master/LICENSE
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*/
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/*!
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normalize.css v | MIT License | https://necolas.github.io/normalize.css/
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Copyright (c) Nicolas Gallagher and Jonathan Neal
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*/
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The content `<div>` is where all your content goes.
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margin-bottom: 50px;
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line-height: 1.6em;
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text-align: justify;
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</style></head><body><div class="pure-g"><div class="pure-u-1-1"><div class="header"><h1> Fractal Explorer <a href="https://github.com/Xterminate1818/rowdyhacks-2023" target="_blank"><svg style="width: 1em; padding-bottom: 0.2em;" viewBox="0 0 128 128"><title> View source on GitHub </title><g fill="#181616"><path fill-rule="evenodd" clip-rule="evenodd" d="M64 5.103c-33.347 0-60.388 27.035-60.388 60.388 0 26.682 17.303 49.317 41.297 57.303 3.017.56 4.125-1.31 4.125-2.905 0-1.44-.056-6.197-.082-11.243-16.8 3.653-20.345-7.125-20.345-7.125-2.747-6.98-6.705-8.836-6.705-8.836-5.48-3.748.413-3.67.413-3.67 6.063.425 9.257 6.223 9.257 6.223 5.386 9.23 14.127 6.562 17.573 5.02.542-3.903 2.107-6.568 3.834-8.076-13.413-1.525-27.514-6.704-27.514-29.843 0-6.593 2.36-11.98 6.223-16.21-.628-1.52-2.695-7.662.584-15.98 0 0 5.07-1.623 16.61 6.19C53.7 35 58.867 34.327 64 34.304c5.13.023 10.3.694 15.127 2.033 11.526-7.813 16.59-6.19 16.59-6.19 3.287 8.317 1.22 14.46.593 15.98 3.872 4.23 6.215 9.617 6.215 16.21 0 23.194-14.127 28.3-27.574 29.796 2.167 1.874 4.097 5.55 4.097 11.183 0 8.08-.07 14.583-.07 16.572 0 1.607 1.088 3.49 4.148 2.897 23.98-7.994 41.263-30.622 41.263-57.294C124.388 32.14 97.35 5.104 64 5.104z"></path><path d="M26.484 91.806c-.133.3-.605.39-1.035.185-.44-.196-.685-.605-.543-.906.13-.31.603-.395 1.04-.188.44.197.69.61.537.91zm2.446 2.729c-.287.267-.85.143-1.232-.28-.396-.42-.47-.983-.177-1.254.298-.266.844-.14 1.24.28.394.426.472.984.17 1.255zM31.312 98.012c-.37.258-.976.017-1.35-.52-.37-.538-.37-1.183.01-1.44.373-.258.97-.025 1.35.507.368.545.368 1.19-.01 1.452zm3.261 3.361c-.33.365-1.036.267-1.552-.23-.527-.487-.674-1.18-.343-1.544.336-.366 1.045-.264 1.564.23.527.486.686 1.18.333 1.543zm4.5 1.951c-.147.473-.825.688-1.51.486-.683-.207-1.13-.76-.99-1.238.14-.477.823-.7 1.512-.485.683.206 1.13.756.988 1.237zm4.943.361c.017.498-.563.91-1.28.92-.723.017-1.308-.387-1.315-.877 0-.503.568-.91 1.29-.924.717-.013 1.306.387 1.306.88zm4.598-.782c.086.485-.413.984-1.126 1.117-.7.13-1.35-.172-1.44-.653-.086-.498.422-.997 1.122-1.126.714-.123 1.354.17 1.444.663zm0 0"></path></g></svg></a></h1><h2> Parallel Algorithms - Optimization - Hackathon Finalist </h2></div><div class="content"><h2 class="distinct"> Motivation </h2>
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In March of 2023 I attended RowdyHacks 8, my first hackathon. I was
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in the middle of my Calculus II class, which I was enjoying a lot. With
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Math at the front of my mind, I decided to write a program to visualize
|
||
|
the Mandelbrot Fractal. I had written a similar program in Snap, a visual
|
||
|
block-based programming language, so I was confident I could achieve results
|
||
|
within the 24 hour time limit. I wanted to specifically optimize the program
|
||
|
for speed without using GPU acceleration, because the laptop I was using did
|
||
|
not have one.
|
||
|
<h2 class="distinct"> Approach </h2>
|
||
|
The premise behind the Mandelbrot Fractal is to take a complex number, and
|
||
|
insert it into a recursive function. If the function does not diverge to
|
||
|
infinity, then that number is part of the Mandelbrot Set, and it gets plotted
|
||
|
on the screen.
|
||
|
Calculating the Mandelbrot Set is deceptively simple. The hard part is doing so
|
||
|
with a very large degree of precision, and repeating the calculations millions of
|
||
|
times (prefferably in parallel.)
|
||
|
<div class="code-block">
|
||
|
<pre><code>
|
||
|
<span class="comment">// Snippet from my initial naive algorithm</span>
|
||
|
<span class="comment">//</span>
|
||
|
<span class="comment">// This will produce the value of one pixel on the screen</span>
|
||
|
<span class="keyword">pub</span> <span class="keyword function">fn</span> <span class="function">fractal</span><span class="punctuation bracket">(</span><span class="variable parameter">val</span>: <span class="type">Complex</span><span class="punctuation delimiter">,</span> <span class="variable parameter">max_iterations</span>: <span class="type builtin">usize</span><span class="punctuation bracket">)</span> <span class="operator">-></span> <span class="type builtin">usize</span> <span class="punctuation bracket">{</span>
|
||
|
<span class="keyword storage">let</span> <span class="keyword storage modifier">mut</span> <span class="variable">iterations</span> <span class="operator">=</span> <span class="constant numeric integer">0</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="keyword storage modifier">mut</span> <span class="variable">last</span> <span class="operator">=</span> <span class="type">Complex</span><span class="punctuation delimiter">::</span><span class="function">new</span><span class="punctuation bracket">(</span><span class="constant numeric float">0.0</span><span class="punctuation delimiter">,</span> <span class="constant numeric float">0.0</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="keyword storage modifier">mut</span> <span class="variable">squared</span> <span class="operator">=</span> <span class="type">Complex</span><span class="punctuation delimiter">::</span><span class="function">new</span><span class="punctuation bracket">(</span><span class="constant numeric float">0.0</span><span class="punctuation delimiter">,</span> <span class="constant numeric float">0.0</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="comment">// Values exceeding 4 usually diverge. If the number</span>
|
||
|
<span class="comment">// does not diverge after `max_iterations`, it probably</span>
|
||
|
<span class="comment">// never will.</span>
|
||
|
<span class="keyword control repeat">while</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">+</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator"><=</span> <span class="constant numeric float">4.0</span> <span class="operator">&&</span>
|
||
|
<span class="variable">iterations</span> <span class="operator"><</span> <span class="variable parameter">max_iterations</span> <span class="punctuation bracket">{</span>
|
||
|
<span class="keyword storage">let</span> <span class="variable">im</span> <span class="operator">=</span> <span class="constant numeric float">2.0</span> <span class="operator">*</span> <span class="variable">last</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">*</span> <span class="variable">last</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">+</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="variable">re</span> <span class="operator">=</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">-</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">+</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">last</span> <span class="operator">=</span> <span class="constructor">Complex</span> <span class="punctuation bracket">{</span> <span class="variable other member">re</span><span class="punctuation delimiter">,</span> <span class="variable other member">im</span> <span class="punctuation bracket">}</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">=</span> <span class="variable">re</span><span class="punctuation delimiter">.</span><span class="function">powi</span><span class="punctuation bracket">(</span><span class="constant numeric integer">2</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">=</span> <span class="variable">im</span><span class="punctuation delimiter">.</span><span class="function">powi</span><span class="punctuation bracket">(</span><span class="constant numeric integer">2</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">iterations</span> <span class="operator">+=</span> <span class="constant numeric integer">1</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="punctuation bracket">}</span>
|
||
|
<span class="variable">iterations</span>
|
||
|
<span class="punctuation bracket">}</span>
|
||
|
</code></pre>
|
||
|
</div>
|
||
|
While researching the Mandelbrot set, I found a faster solution called the derivative
|
||
|
bail algorithm. This algorithm considers the first derivative of the function rather
|
||
|
than the functions value itself, which is more accurate and performant most of the time.
|
||
|
<div class="code-block">
|
||
|
<pre><code>
|
||
|
<span class="comment">// Snippet from my derivative bail implementation</span>
|
||
|
<span class="keyword">pub</span> <span class="keyword function">fn</span> <span class="function">get_dbail</span><span class="punctuation bracket">(</span><span class="variable parameter">val</span>: <span class="type">Complex</span><span class="punctuation delimiter">,</span> <span class="variable parameter">max_dvt</span>: <span class="type builtin">f64</span><span class="punctuation delimiter">,</span> <span class="variable parameter">max_iter</span>: <span class="type builtin">usize</span><span class="punctuation bracket">)</span> <span class="operator">-></span> <span class="type builtin">usize</span> <span class="punctuation bracket">{</span>
|
||
|
<span class="keyword storage">let</span> <span class="variable parameter">max_dvt</span> <span class="operator">=</span> <span class="variable parameter">max_dvt</span><span class="punctuation delimiter">.</span><span class="function">powi</span><span class="punctuation bracket">(</span><span class="constant numeric integer">2</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="keyword storage modifier">mut</span> <span class="variable">it</span> <span class="operator">=</span> <span class="constant numeric integer">0</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="keyword storage modifier">mut</span> <span class="variable">last</span> <span class="operator">=</span> <span class="type">Complex</span><span class="punctuation delimiter">::</span><span class="function">new</span><span class="punctuation bracket">(</span><span class="constant numeric float">0.0</span><span class="punctuation delimiter">,</span> <span class="constant numeric float">0.0</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="keyword storage modifier">mut</span> <span class="variable">squared</span> <span class="operator">=</span> <span class="type">Complex</span><span class="punctuation delimiter">::</span><span class="function">new</span><span class="punctuation bracket">(</span><span class="constant numeric float">0.0</span><span class="punctuation delimiter">,</span> <span class="constant numeric float">0.0</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="keyword storage modifier">mut</span> <span class="variable">deriv</span> <span class="operator">=</span> <span class="type">Complex</span><span class="punctuation delimiter">::</span><span class="function">new</span><span class="punctuation bracket">(</span><span class="constant numeric float">0.0</span><span class="punctuation delimiter">,</span> <span class="constant numeric float">0.0</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword control repeat">while</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">+</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator"><=</span> <span class="constant numeric float">4.0</span>
|
||
|
<span class="operator">&&</span> <span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span><span class="punctuation delimiter">.</span><span class="function">powi</span><span class="punctuation bracket">(</span><span class="constant numeric integer">2</span><span class="punctuation bracket">)</span> <span class="operator">+</span> <span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span><span class="punctuation delimiter">.</span><span class="function">powi</span><span class="punctuation bracket">(</span><span class="constant numeric integer">2</span><span class="punctuation bracket">)</span> <span class="operator"><=</span> <span class="variable parameter">max_dvt</span>
|
||
|
<span class="operator">&&</span> <span class="variable">it</span> <span class="operator"><=</span> <span class="variable parameter">max_iter</span>
|
||
|
<span class="punctuation bracket">{</span>
|
||
|
<span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">=</span> <span class="constant numeric float">2.0</span> <span class="operator">*</span> <span class="punctuation bracket">(</span><span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">*</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">-</span> <span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">*</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">=</span> <span class="constant numeric float">2.0</span> <span class="operator">*</span> <span class="punctuation bracket">(</span><span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">*</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">+</span> <span class="variable">deriv</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">*</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="variable">im</span> <span class="operator">=</span> <span class="constant numeric float">2.0</span> <span class="operator">*</span> <span class="variable">last</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">*</span> <span class="variable">last</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">+</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="keyword storage">let</span> <span class="variable">re</span> <span class="operator">=</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">-</span> <span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">+</span> <span class="variable parameter">val</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">last</span> <span class="operator">=</span> <span class="constructor">Complex</span> <span class="punctuation bracket">{</span> <span class="variable other member">re</span><span class="punctuation delimiter">,</span> <span class="variable other member">im</span> <span class="punctuation bracket">}</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">re</span> <span class="operator">=</span> <span class="variable">re</span><span class="punctuation delimiter">.</span><span class="function">powi</span><span class="punctuation bracket">(</span><span class="constant numeric integer">2</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">squared</span><span class="punctuation delimiter">.</span><span class="variable other member">im</span> <span class="operator">=</span> <span class="variable">im</span><span class="punctuation delimiter">.</span><span class="function">powi</span><span class="punctuation bracket">(</span><span class="constant numeric integer">2</span><span class="punctuation bracket">)</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="variable">it</span> <span class="operator">+=</span> <span class="constant numeric integer">1</span><span class="punctuation delimiter">;</span>
|
||
|
<span class="punctuation bracket">}</span>
|
||
|
<span class="variable">it</span>
|
||
|
<span class="punctuation bracket">}</span>
|
||
|
</code></pre>
|
||
|
</div>
|
||
|
Deciding whether a number does or does not fall into the set is more of a heuristic
|
||
|
than an analytic process. A good algorithm balances accuracy with efficiency. The
|
||
|
most glaring limitation of any calculation is the precision of the floating point
|
||
|
numbers used, especially when zooming in to the fractal. I deliberated the pros and
|
||
|
cons of using a floating point library with very high, or even arbitrary precision.
|
||
|
After extensive benchmarking, I was unable to get any of these to be efficient enough.
|
||
|
<h2 class="distinct"> Multi-Threading </h2>
|
||
|
In order to display the fractal, I needed an array of pixel data I could push to the
|
||
|
screen. The X and Y coordinates represent real and imaginary components respectively.
|
||
|
This means I need to run the function for every pixel on the screen. The Mandelbrot
|
||
|
Fractal is an obvious candidate for multi-threading, because the result of every
|
||
|
calculation is independent, and there are many calculations that need to be done.
|
||
|
I achieve this by breaking the pixel buffer into N partitions, and spawning a thread
|
||
|
to handle each (where N can be changed at runtime). This allowed me to rapidly iterate,
|
||
|
and find the optimal number of threads for the best performance.
|
||
|
<h2 class="distinct"> Results </h2>
|
||
|
I finished the project right before the deadline. This was my first time competing at
|
||
|
a hackathon, and the most code I had ever written in a 24 hour period. I was absolutely
|
||
|
exhausted, with no real idea of what to expect. I presented my project to the judges and
|
||
|
the other hackers at the event. The reception was incredibly positive, and I met many
|
||
|
brilliant people I stay in contact with to this day. My project won 2nd prize overall
|
||
|
at the event, for which I am extremely honored and greatful.
|
||
|
</div></div></div></body></html>
|