the-crypt/Area2D.gd

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284 B
GDScript3
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extends Area2D
onready var door = get_node("AnimationPlayer")
func _process(delta):
if get_overlapping_bodies().size() != 0:
print("1")
if Input.is_action_pressed("open"):
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Player.current_scene = "res://levels/World.tscn"
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get_tree().change_scene("res://levels/test.tscn")