2020-07-21 15:50:32 -05:00
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[gd_scene load_steps=5 format=2]
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2020-07-19 18:36:36 -05:00
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[ext_resource path="res://art/WaveProjectile.png" type="Texture" id=1]
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2020-07-20 16:36:28 -05:00
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[ext_resource path="res://magic/Projectiles/WaveProjectile.gd" type="Script" id=2]
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2020-07-21 15:50:32 -05:00
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[ext_resource path="res://Sound Effects/WaveProjectile.wav" type="AudioStream" id=3]
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2020-07-19 18:36:36 -05:00
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[sub_resource type="CapsuleShape2D" id=1]
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2020-07-21 15:50:32 -05:00
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radius = 7.0
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height = 0.0
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2020-07-19 18:36:36 -05:00
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[node name="WaveProjectile" type="KinematicBody2D"]
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2020-07-19 18:48:23 -05:00
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collision_layer = 8
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collision_mask = 6
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2020-07-19 18:36:36 -05:00
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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2020-07-20 16:36:28 -05:00
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scale = Vector2( 1.5, 1.5 )
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2020-07-19 18:36:36 -05:00
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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2020-07-20 16:36:28 -05:00
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position = Vector2( -1, 0 )
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2020-07-19 18:36:36 -05:00
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shape = SubResource( 1 )
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2020-07-21 15:50:32 -05:00
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[node name="FireSound" type="AudioStreamPlayer2D" parent="."]
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scale = Vector2( 1.02767, 0.931674 )
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stream = ExtResource( 3 )
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