the-crypt/Music and Fonts(Misc.)/Skeleton Hit.tres

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[gd_resource type="Animation" format=2]
[resource]
resource_name = "Skeleton Hit"
length = 0.1
step = 0.05
tracks/0/type = "value"
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tracks/0/path = NodePath("../Skeleton Enemy/Skeleton:modulate")
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tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.05, 0.1 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 0.980392, 0.529412, 0.529412, 1 ), Color( 10, 10, 10, 1 ), Color( 1, 1, 1, 1 ) ]
}