the-crypt/levels/Campaign/Level 4/Level_4.tscn

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[gd_scene load_steps=13 format=2]
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[ext_resource path="res://meta/DungeonTilemap.tres" type="TileSet" id=1]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://art/door.png" type="Texture" id=3]
[ext_resource path="res://objects/Lever.tscn" type="PackedScene" id=4]
[ext_resource path="res://levels/Campaign/Level 4/TileMap2.gd" type="Script" id=5]
[ext_resource path="res://ai/Scenes/ogre.tscn" type="PackedScene" id=6]
[ext_resource path="res://ai/Scenes/Skeleton Enemy.tscn" type="PackedScene" id=7]
[ext_resource path="res://ai/Scenes/Demon.tscn" type="PackedScene" id=8]
[ext_resource path="res://levels/Campaign/Level 4/Area2D.gd" type="Script" id=9]
[ext_resource path="res://objects/Door.tscn" type="PackedScene" id=10]
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[ext_resource path="res://objects/torch.tscn" type="PackedScene" id=11]
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[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 1535, 10 )
[node name="Level_4" type="Node"]
[node name="Door" parent="." instance=ExtResource( 10 )]
position = Vector2( 1590, 145 )
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next_scene = "res://levels/Campaign/Level 5/Level_5.tscn"
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text = "Credits. Thank you. "
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[node name="door" type="Sprite" parent="."]
position = Vector2( 16.0554, 160.966 )
texture = ExtResource( 3 )
hframes = 2
[node name="TileMap" type="TileMap" parent="." groups=[
"Tilemap",
]]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
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collision_layer = 2
collision_mask = 0
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format = 1
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[node name="Player" parent="." instance=ExtResource( 2 )]
position = Vector2( 25, 174 )
[node name="TileMap2" type="TileMap" parent="."]
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cell_size = Vector2( 16, 16 )
format = 1
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script = ExtResource( 5 )
[node name="Lever" parent="." instance=ExtResource( 4 )]
position = Vector2( 844, 169 )
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lock = false
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[node name="Enemies" type="Node" parent="."]
[node name="Ogre" parent="Enemies" instance=ExtResource( 6 )]
position = Vector2( 1024, 137 )
[node name="Skeleton Enemy" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 1090, 126 )
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position = Vector2( 931, 104 )
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[node name="Skeleton Enemy2" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 1135, 155 )
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position = Vector2( 1422, 107 )
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position = Vector2( 1521, 166 )
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position = Vector2( 1498, 167 )
[node name="Skeleton Enemy5" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 1430, 155 )
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position = Vector2( 976, 133 )
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position = Vector2( 1078, 94 )
[node name="Skeleton Enemy3" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 1144, 83 )
[node name="Demon3" parent="Enemies" instance=ExtResource( 8 )]
position = Vector2( 985, 61 )
[node name="Area2D" type="Area2D" parent="."]
script = ExtResource( 9 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 1112, 229 )
shape = SubResource( 1 )
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[node name="CanvasModulate" type="CanvasModulate" parent="."]
color = Color( 0.564706, 0.564706, 0.564706, 1 )
[node name="Torch" type="Node" parent="."]
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position = Vector2( 71, 115 )
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[node name="torch3" parent="Torch" instance=ExtResource( 11 )]
position = Vector2( 571, 99 )
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position = Vector2( 809, 94 )
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position = Vector2( 1055, 129 )
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position = Vector2( 1333, 89 )
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position = Vector2( 1613, 108 )
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[connection signal="on" from="Lever" to="TileMap2" method="_on_Lever_on"]
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_Area2D_body_entered"]