Merge remote-tracking branch 'origin/master'
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commit
12ebcdbaab
File diff suppressed because one or more lines are too long
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@ -14,7 +14,7 @@ func _process(delta):
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if unlocked:
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$Label.text = "F to Open"
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if Input.is_action_just_pressed("open"):
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$CanvasLayer.AnimationPlayer.play("fadeout")
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$CanvasLayer/AnimationPlayer.play("fadeout")
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else:
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$Label.text = "Locked"
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$Label.visible = true
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@ -27,8 +27,6 @@ func lock():
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func unlock():
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unlocked = true
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func _on__animation_finished(anim_name):
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func _on_Timer_timeout():
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Player.current_scene = next_scene
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get_tree().change_scene(""+next_scene+"")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Music and Fonts(Misc.)/m5x7.tres" type="DynamicFontData" id=1]
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[ext_resource path="res://art/door.png" type="Texture" id=2]
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@ -22,7 +22,7 @@ tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1 ),
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"transitions": PoolRealArray( 1, 1 ),
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"transitions": PoolRealArray( 1, 2.87872e-08 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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}
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@ -38,6 +38,28 @@ tracks/1/keys = {
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"update": 0,
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"values": [ 0.0, 1.0 ]
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}
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tracks/2/type = "method"
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tracks/2/path = NodePath("Timer")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 2 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ -1 ],
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"method": "start"
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} ]
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}
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[sub_resource type="DynamicFontData" id=4]
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antialiased = false
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font_path = "res://Music and Fonts(Misc.)/m5x7.ttf"
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[sub_resource type="DynamicFont" id=5]
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size = 36
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font_data = SubResource( 4 )
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[node name="Door" type="Sprite"]
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position = Vector2( -16, -32 )
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@ -80,10 +102,17 @@ margin_left = 80.0
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margin_top = 60.0
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margin_right = 240.0
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margin_bottom = 120.0
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custom_fonts/font = SubResource( 5 )
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align = 1
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valign = 1
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autowrap = true
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percent_visible = 0.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Timer" type="Timer" parent="CanvasLayer"]
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one_shot = true
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_Area2D_body_entered"]
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[connection signal="animation_finished" from="CanvasLayer/AnimationPlayer" to="." method="_on__animation_finished"]
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[connection signal="animation_started" from="CanvasLayer/AnimationPlayer" to="." method="_on_animation_started"]
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[connection signal="timeout" from="CanvasLayer/Timer" to="." method="_on_Timer_timeout"]
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