Death Screen added

This commit is contained in:
Diego 2020-07-19 11:58:12 -05:00
parent 936389ac70
commit 1a7fdfb310
25 changed files with 408 additions and 44 deletions

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24
Title/Death Screen'.gd Normal file
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@ -0,0 +1,24 @@
extends Sprite
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_TextureButton_pressed():
get_tree().change_scene("res://levels/World.tscn")
func _on_TextureButton2_pressed():
get_tree().quit()

42
Title/Death Screen'.tscn Normal file
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@ -0,0 +1,42 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://art/Respawn 1.png" type="Texture" id=1]
[ext_resource path="res://art/Quit Death 1.png" type="Texture" id=2]
[ext_resource path="res://art/Good Try.png" type="Texture" id=3]
[ext_resource path="res://art/Respawn 2.png" type="Texture" id=4]
[ext_resource path="res://art/You Died.png" type="Texture" id=5]
[ext_resource path="res://art/Quit DEath 2.png" type="Texture" id=6]
[ext_resource path="res://Title/Death Screen'.gd" type="Script" id=7]
[node name="Sprite" type="Sprite"]
texture = ExtResource( 5 )
centered = false
script = ExtResource( 7 )
[node name="TextureButton" type="TextureButton" parent="."]
margin_top = 74.0
margin_right = 190.0
margin_bottom = 124.0
texture_normal = ExtResource( 1 )
texture_hover = ExtResource( 4 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureButton2" type="TextureButton" parent="."]
margin_left = 5.0
margin_top = 127.0
margin_right = 105.0
margin_bottom = 177.0
texture_normal = ExtResource( 2 )
texture_hover = ExtResource( 6 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 248.195, 167.584 )
scale = Vector2( 0.377746, 0.377746 )
texture = ExtResource( 3 )
[connection signal="pressed" from="TextureButton" to="." method="_on_TextureButton_pressed"]
[connection signal="pressed" from="TextureButton2" to="." method="_on_TextureButton2_pressed"]

View file

@ -8,7 +8,6 @@ func launch_upleft():
velocity = (Vector2(-1, -1).normalized() * speed)
func launch_upright():
velocity = (Vector2(1, -1).normalized() * speed)
func on_impact(collision):
if collision.collider.has_method("get_type"):
collision.collider.set_health(collision.collider.get_health() - 1)

View file

@ -1,7 +1,9 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://art/SpinningBone.png" type="Texture" id=1]
[ext_resource path="res://ai/SpinningBone.gd" type="Script" id=2]
[ext_resource path="res://Sound Effects/Hit.wav" type="AudioStream" id=3]
[ext_resource path="res://Sound Effects/Hit Wall.wav" type="AudioStream" id=4]
[sub_resource type="Animation" id=1]
resource_name = "Bone Throw"
@ -21,8 +23,8 @@ tracks/0/keys = {
}
[sub_resource type="CapsuleShape2D" id=2]
radius = 5.0
height = 0.0
radius = 3.0
height = 2.0
[node name="KinematicBody2D" type="KinematicBody2D"]
collision_layer = 8
@ -44,3 +46,13 @@ autoplay = "Bone Throw"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 2 )
[node name="Node" type="Node" parent="."]
[node name="Hit Wall" type="AudioStreamPlayer" parent="Node"]
stream = ExtResource( 3 )
pitch_scale = 0.77
[node name="Hit" type="AudioStreamPlayer" parent="Node"]
stream = ExtResource( 4 )
pitch_scale = 0.54

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@ -12,9 +12,24 @@
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extents = Vector2( 169.977, 24.8286 )
[sub_resource type="DynamicFont" id=3]
[sub_resource type="DynamicFont" id=2]
font_data = ExtResource( 3 )
[sub_resource type="Animation" id=3]
length = 2.0
tracks/0/type = "value"
tracks/0/path = NodePath("sample_text:percent_visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0.2, 2 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 1.0 ]
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[sub_resource type="Animation" id=4]
length = 2.0
tracks/0/type = "value"
@ -46,21 +61,6 @@ tracks/0/keys = {
}
[sub_resource type="Animation" id=6]
length = 2.0
tracks/0/type = "value"
tracks/0/path = NodePath("sample_text:percent_visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0.2, 2 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 1.0 ]
}
[sub_resource type="Animation" id=7]
tracks/0/type = "value"
tracks/0/path = NodePath("sample_text:percent_visible")
tracks/0/interp = 1
@ -74,7 +74,7 @@ tracks/0/keys = {
"values": [ 0.0, 0.0 ]
}
[sub_resource type="Animation" id=8]
[sub_resource type="Animation" id=7]
length = 2.0
tracks/0/type = "value"
tracks/0/path = NodePath("sample_text:percent_visible")
@ -89,7 +89,7 @@ tracks/0/keys = {
"values": [ 0.0, 1.0 ]
}
[sub_resource type="Animation" id=9]
[sub_resource type="Animation" id=8]
length = 2.0
tracks/0/type = "value"
tracks/0/path = NodePath("sample_text:percent_visible")
@ -164,7 +164,7 @@ margin_left = 61.7179
margin_top = 35.9192
margin_right = 239.718
margin_bottom = 108.919
custom_fonts/font = SubResource( 3 )
custom_fonts/font = SubResource( 2 )
text = "AH! I see you finally came after like, forever!"
autowrap = true
__meta__ = {
@ -173,7 +173,7 @@ __meta__ = {
[node name="AnimationPlayer" type="AnimationPlayer" parent="text/Text"]
autoplay = "Type Writer"
"anims/Type Writer" = SubResource( 4 )
"anims/Type Writer" = SubResource( 3 )
[node name="Text4" type="Node" parent="text"]
@ -182,7 +182,7 @@ margin_left = 577.321
margin_top = 30.5355
margin_right = 742.321
margin_bottom = 103.536
custom_fonts/font = SubResource( 3 )
custom_fonts/font = SubResource( 2 )
text = "The wand is an extremely hard weapon to master"
autowrap = true
__meta__ = {
@ -191,7 +191,7 @@ __meta__ = {
[node name="AnimationPlayer" type="AnimationPlayer" parent="text/Text4"]
autoplay = "Type Writer"
"anims/Type Writer" = SubResource( 5 )
"anims/Type Writer" = SubResource( 4 )
[node name="Text5" type="Node" parent="text"]
@ -200,7 +200,7 @@ margin_left = 747.863
margin_top = 36.84
margin_right = 881.863
margin_bottom = 147.84
custom_fonts/font = SubResource( 3 )
custom_fonts/font = SubResource( 2 )
text = "Let me show you how to use it!"
autowrap = true
__meta__ = {
@ -209,7 +209,7 @@ __meta__ = {
[node name="AnimationPlayer" type="AnimationPlayer" parent="text/Text5"]
autoplay = "Type Writer"
"anims/Type Writer" = SubResource( 6 )
"anims/Type Writer" = SubResource( 5 )
[node name="Text2" type="Node" parent="text"]
script = ExtResource( 5 )
@ -219,7 +219,7 @@ margin_left = 327.0
margin_top = 23.0
margin_right = 518.0
margin_bottom = 96.0
custom_fonts/font = SubResource( 3 )
custom_fonts/font = SubResource( 2 )
text = "W and Space
Jump
@ -232,8 +232,8 @@ __meta__ = {
[node name="AnimationPlayer" type="AnimationPlayer" parent="text/Text2"]
autoplay = "Ok"
anims/Ok = SubResource( 7 )
"anims/Type Writer" = SubResource( 8 )
anims/Ok = SubResource( 6 )
"anims/Type Writer" = SubResource( 7 )
[node name="Text3" type="Node" parent="text"]
@ -242,7 +242,7 @@ margin_left = 67.5595
margin_top = 171.0
margin_right = 870.56
margin_bottom = 244.0
custom_fonts/font = SubResource( 3 )
custom_fonts/font = SubResource( 2 )
text = "<A and S> Walk also arrow keys work the same!
"
autowrap = true
@ -252,5 +252,5 @@ __meta__ = {
[node name="AnimationPlayer2" type="AnimationPlayer" parent="text/Text3"]
autoplay = "Type Writer"
"anims/Type Writer" = SubResource( 9 )
"anims/Type Writer" = SubResource( 8 )
[connection signal="body_entered" from="Area2D" to="text/Text2" method="_on_body_entered"]

View file

@ -33,7 +33,7 @@ _global_script_class_icons={
[application]
config/name="Gamejam"
run/main_scene="res://levels/test.tscn"
run/main_scene="res://Title/Tilte.tscn"
config/icon="res://icon.png"
[autoload]
@ -43,10 +43,6 @@ IconLoaderGithub="*res://addons/github-integration/scripts/IconLoaderGithub.gd"
RestHandler="*res://addons/github-integration/scripts/RestHandler.gd"
Globals="*res://script/globals.gd"
[debug]
settings/fps/force_fps=60
[display]
window/size/width=320
@ -82,32 +78,47 @@ texture={
"stream": false,
"svg/scale": 1.0
}
wav={
"compress/mode": 0,
"edit/loop": true,
"edit/normalize": false,
"edit/trim": false,
"force/8_bit": false,
"force/max_rate": false,
"force/max_rate_hz": 44100,
"force/mono": false
}
[input]
up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}
down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
shoot={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
inventory={
@ -118,14 +129,11 @@ inventory={
[layer_names]
2d_render/layer_1="Player"
2d_physics/layer_1="Player"
2d_render/layer_2="World"
2d_physics/layer_2="World"
2d_physics/layer_3="Enemy"
2d_physics/layer_4="Projectiles"
[rendering]
quality/driver/fallback_to_gles2=true
environment/default_environment="res://default_env.tres"

View file

@ -8,7 +8,6 @@ func _physics_process(delta):
var collision = move_and_collide(velocity * delta)
if collision != null:
on_impact(collision)
print(collision)
func launch():
velocity = (Vector2(speed, 0)).rotated(rotation)

View file

@ -60,7 +60,7 @@ func _physics_process(delta):
Globals.player = position
emit_signal("grounded_updated", is_on_floor())
if get_health() <= 0:
get_tree().change_scene("res://levels/World.tscn")
get_tree().change_scene("res://Title/Death Screen'.tscn")
func handle_move_input():
input_direction = int(Input.is_action_pressed("right")) - int(Input.is_action_pressed("left"))