Added door sprite
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@ -20,5 +20,4 @@ func on_impact(collision):
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if collision.collider.has_method("get_type") && collision.collider.get_type() == "player":
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var c = collision.collider
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c.health -= damage
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print(collision.collider)
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queue_free()
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BIN
art/door.png
Normal file
BIN
art/door.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 764 B |
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