Loading Screen added

This commit is contained in:
Diego 2020-07-20 23:14:33 -05:00
parent 64e134b6ad
commit 2b53f970e5
14 changed files with 218 additions and 13 deletions

25
Title/Loading.tscn Normal file
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@ -0,0 +1,25 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://art/Paralax_loading_screen.png" type="Texture" id=1]
[ext_resource path="res://art/Loading.png" type="Texture" id=2]
[ext_resource path="res://art/Loading 2.png" type="Texture" id=3]
[ext_resource path="res://art/Loading 3.png" type="Texture" id=4]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ) ],
"loop": true,
"name": "Loading",
"speed": 3.0
} ]
[node name="Sprite" type="Sprite"]
position = Vector2( 2, 0 )
texture = ExtResource( 1 )
centered = false
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 160, 90 )
frames = SubResource( 1 )
animation = "Loading"
playing = true

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art/Loading 2.png.import Normal file
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34
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View file

@ -329,6 +329,21 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="sample_text8" type="Label" parent="text/Text6"]
anchor_top = -0.000655535
anchor_bottom = -0.000655535
margin_left = 1974.39
margin_top = 135.74
margin_right = 2196.39
margin_bottom = 284.74
rect_scale = Vector2( 0.45, 0.45 )
custom_fonts/font = SubResource( 2 )
text = "Press 'F' to open"
autowrap = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="sample_text7" type="Label" parent="text/Text6"]
anchor_top = -0.000655535
anchor_bottom = -0.000655535

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@ -1,16 +1,20 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://characters/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://meta/DungeonTilemap.tscn" type="PackedScene" id=2]
[ext_resource path="res://ai/Skeleton Enemy.tscn" type="PackedScene" id=4]
[ext_resource path="res://ai/ogre.tscn" type="PackedScene" id=3]
[ext_resource path="res://Items/ChargeWandPickup.tscn" type="PackedScene" id=4]
[node name="Node2D" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 60, 176 )
[node name="Skeleton Enemy" parent="." instance=ExtResource( 4 )]
position = Vector2( 274, 164 )
[node name="TileMap" parent="." instance=ExtResource( 2 )]
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position = Vector2( 267.723, 176.127 )

View file

@ -112,15 +112,6 @@ ui_accept={
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