diff --git a/ai/Scenes/Skeleton Enemy.tscn b/ai/Scenes/Skeleton Enemy.tscn index 47ef291..9a4f0a2 100644 --- a/ai/Scenes/Skeleton Enemy.tscn +++ b/ai/Scenes/Skeleton Enemy.tscn @@ -9,19 +9,19 @@ extents = Vector2( 5, 7 ) [sub_resource type="Animation" id=2] resource_name = "Skeleton Jump" -length = 0.65 +length = 0.8 loop = true tracks/0/type = "value" -tracks/0/path = NodePath("../Skeleton Enemy/Demon2:frame") +tracks/0/path = NodePath("Skeleton:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { -"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6 ), -"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ), +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 1, -"values": [ 1, 2, 3, 4, 5, 6, 7 ] +"values": [ 0, 1, 2, 3, 4, 5, 6, 7 ] } [node name="Skeleton Enemy" type="KinematicBody2D"] @@ -52,7 +52,7 @@ one_shot = true position = Vector2( 1, -1 ) texture = ExtResource( 3 ) hframes = 8 -frame = 2 +frame = 7 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "Skeleton Jump"