Respawn workss

This commit is contained in:
Logan 2020-07-21 23:27:14 -05:00
parent fa8cee351e
commit 9ed1eba3fb
5 changed files with 11 additions and 8 deletions

View file

@ -4,7 +4,7 @@ var position: Vector2 = Vector2()
var health = null
var energy = null
var unlocked: Array = []
var current_scene: String
var current_scene: String setget set_scene
func respawn():
health = null
@ -13,3 +13,6 @@ func respawn():
func reset_magic():
unlocked = []
func set_scene(new):
print(new)
current_scene = new

View file

@ -5,8 +5,6 @@
[ext_resource path="res://Music and Fonts(Misc.)/Hell Hit.tres" type="Animation" id=3]
[ext_resource path="res://Music and Fonts(Misc.)/Ogre Hit.tres" type="Animation" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 5.06709, 5.78183 )
@ -26,7 +24,7 @@ tracks/0/keys = {
"values": [ 1, 2, 3, 4, 5, 6, 7 ]
}
[node name="KinematicBody2D" type="KinematicBody2D"]
[node name="Demon" type="KinematicBody2D"]
collision_layer = 4
collision_mask = 11
script = ExtResource( 2 )

View file

@ -1,6 +1,6 @@
extends Enemy
var Hell_Projectile = preload("res://ai/BadFireball.tscn")
var Hell_Projectile = preload("res://ai/Scenes/DemonFireball.tscn")
onready var ShootDelay : Timer = $ShootDelay
onready var ProjectileSpawn: Node2D = $Position2D

View file

@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://meta/DungeonTilemap.tres" type="TileSet" id=1]
[ext_resource path="res://art/Paralax Dungeon.png" type="Texture" id=2]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://ai/Scenes/Demon.tscn" type="PackedScene" id=4]
[node name="Level 1" type="Node"]
@ -25,3 +26,6 @@ centered = false
[node name="Player" parent="." instance=ExtResource( 3 )]
position = Vector2( 92.1555, 139.436 )
[node name="Demon" parent="." instance=ExtResource( 4 )]
position = Vector2( 301, 164 )

View file

@ -12,8 +12,6 @@
[ext_resource path="res://art/Mana.png" type="Texture" id=12]
[ext_resource path="res://objects/Door.tscn" type="PackedScene" id=13]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 169.977, 24.8286 )