diff --git a/art/Pedestal.png b/art/Pedestal.png index f196d34..93cf01d 100644 Binary files a/art/Pedestal.png and b/art/Pedestal.png differ diff --git a/project.godot b/project.godot index c1c47a2..9fd4570 100644 --- a/project.godot +++ b/project.godot @@ -115,6 +115,11 @@ shoot={ "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) ] } +inventory={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null) + ] +} [layer_names] diff --git a/ui/PlayerStats.tscn b/ui/PlayerStats.tscn index 0609f29..da23108 100644 --- a/ui/PlayerStats.tscn +++ b/ui/PlayerStats.tscn @@ -17,9 +17,12 @@ position = Vector2( 160, 170 ) texture = ExtResource( 2 ) [node name="Hearts" type="TextureProgress" parent="Player UI Frame 2"] +anchor_right = 1.0 +anchor_bottom = 1.0 margin_left = -47.0 margin_top = -6.0 -margin_bottom = 6.0 +margin_right = -106.0 +margin_bottom = -14.0 max_value = 3.0 step = 0.5 value = 3.0 @@ -29,10 +32,12 @@ __meta__ = { } [node name="Energy" type="TextureProgress" parent="Player UI Frame 2"] +anchor_right = 1.0 +anchor_bottom = 1.0 margin_left = 4.0 margin_top = -4.99998 -margin_right = 42.0 -margin_bottom = 4.00002 +margin_right = -64.0 +margin_bottom = -16.0 max_value = 5.0 step = 1.0 value = 5.0