diff --git a/levels/Campaign/Level 1/Level 1.tscn b/levels/Campaign/Level 1/Level 1.tscn index 6b3f779..a360bca 100644 --- a/levels/Campaign/Level 1/Level 1.tscn +++ b/levels/Campaign/Level 1/Level 1.tscn @@ -1,13 +1,11 @@ -[gd_scene load_steps=18 format=2] +[gd_scene load_steps=16 format=2] [ext_resource path="res://meta/DungeonTilemap.tres" type="TileSet" id=1] [ext_resource path="res://Player/Player.tscn" type="PackedScene" id=2] [ext_resource path="res://Music and Fonts(Misc.)/m5x7.tres" type="DynamicFontData" id=3] [ext_resource path="res://objects/torch.tscn" type="PackedScene" id=4] [ext_resource path="res://art/door.png" type="Texture" id=5] -[ext_resource path="res://art/Paralax Dungeon.png" type="Texture" id=6] [ext_resource path="res://art/Black.png" type="Texture" id=7] -[ext_resource path="res://Music and Fonts(Misc.)/m5x7.ttf" type="DynamicFontData" id=8] [ext_resource path="res://levels/Campaign/Level 1/Leap Of Faith.gd" type="Script" id=9] [ext_resource path="res://levels/Campaign/Level 1/Timer.gd" type="Script" id=10] [ext_resource path="res://levels/Campaign/Level 1/AnimationPlayer.gd" type="Script" id=11] @@ -36,8 +34,8 @@ tracks/0/keys = { } [sub_resource type="DynamicFont" id=4] -size = 12 -font_data = ExtResource( 8 ) +size = 36 +font_data = ExtResource( 3 ) [node name="Level 1" type="Node"] @@ -110,15 +108,6 @@ collision_mask = 0 format = 1 tile_data = PoolIntArray( 65534, 0, 8, 65535, 0, 10, 0, 0, 10, 1, 0, 10, 2, 0, 10, 3, 0, 10, 4, 0, 10, 5, 0, 10, 6, 0, 10, 7, 0, 10, 8, 0, 10, 9, 0, 10, 10, 0, 10, 11, 0, 10, 12, 0, 10, 13, 0, 10, 14, 0, 10, 15, 0, 10, 16, 0, 10, 17, 0, 10, 18, 0, 10, 19, 0, 10, 20, 0, 10, 21, 0, 10, 22, 0, 10, 23, 0, 10, 24, 0, 10, 25, 0, 10, 26, 0, 10, 27, 0, 10, 28, 0, 10, 29, 0, 10, 30, 0, 10, 31, 0, 10, 32, 0, 10, 33, 0, 10, 34, 0, 10, 35, 0, 10, 36, 0, 10, 37, 0, 10, 38, 0, 10, 39, 0, 10, 40, 0, 10, 41, 0, 10, 42, 0, 10, 43, 0, 10, 44, 0, 10, 45, 0, 10, 46, 0, 10, 47, 0, 10, 48, 0, 10, 49, 0, 10, 50, 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0, 131081, 786469, 0, 131083, 786477, 0, 65544, 786478, 0, 131081, 786479, 0, 131081, 786480, 0, 131081, 786481, 0, 131081, 786482, 0, 131081, 786483, 0, 131083, 917502, 0, 196616, 917503, 0, 196617, 851968, 0, 196617, 851969, 0, 196617, 851970, 0, 196617, 851971, 0, 196617, 851972, 0, 196617, 851973, 0, 196617, 851974, 0, 196617, 851975, 0, 196617, 851976, 0, 196617, 851977, 0, 196617, 851978, 0, 196617, 851979, 0, 196617, 851980, 0, 196617, 851981, 0, 196617, 851982, 0, 196617, 851983, 0, 196617, 851984, 0, 196617, 851985, 0, 196617, 851986, 0, 196617, 851987, 0, 196617, 851988, 0, 196617, 851989, 0, 196617, 851990, 0, 196617, 851991, 0, 196617, 851992, 0, 196617, 851993, 0, 196617, 851994, 0, 196617, 851995, 0, 196617, 851996, 0, 196617, 851997, 0, 196617, 851998, 0, 196617, 851999, 0, 196617, 852000, 0, 196617, 852001, 0, 196617, 852002, 0, 196617, 852003, 0, 196617, 852004, 0, 196617, 852005, 0, 196619, 852013, 0, 196616, 852014, 0, 196617, 852015, 0, 196617, 852016, 0, 196617, 852017, 0, 196617, 852018, 0, 196617, 852019, 0, 196619 ) -[node name="ParallaxBackground" type="ParallaxBackground" parent="."] - -[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] -motion_mirroring = Vector2( 384, 180 ) - -[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] -texture = ExtResource( 6 ) -centered = false - [node name="Player" parent="." instance=ExtResource( 2 )] position = Vector2( 30, 176 ) @@ -149,16 +138,15 @@ color = Color( 0.564706, 0.564706, 0.564706, 1 ) [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Sprite" type="Sprite" parent="CanvasLayer"] -modulate = Color( 0, 0, 0, 1 ) +modulate = Color( 0, 0, 0, 0 ) texture = ExtResource( 7 ) centered = false [node name="Label" type="Label" parent="CanvasLayer"] -margin_left = -20.0 -margin_top = 60.0 -margin_right = 90.0 -margin_bottom = 76.0 -rect_scale = Vector2( 3.25, 3.25 ) +margin_left = 48.0 +margin_top = 64.0 +margin_right = 272.0 +margin_bottom = 125.0 custom_fonts/font = SubResource( 4 ) text = "Stage 1: Leap of Faith" diff --git a/objects/Door.gd b/objects/Door.gd index fc0a3f2..cf22e59 100644 --- a/objects/Door.gd +++ b/objects/Door.gd @@ -14,7 +14,7 @@ func _process(delta): if unlocked: $Label.text = "F to Open" if Input.is_action_just_pressed("open"): - $CanvasLayer.AnimationPlayer.play("fadeout") + $CanvasLayer/AnimationPlayer.play("fadeout") else: $Label.text = "Locked" $Label.visible = true @@ -27,8 +27,6 @@ func lock(): func unlock(): unlocked = true - - -func _on__animation_finished(anim_name): +func _on_Timer_timeout(): Player.current_scene = next_scene get_tree().change_scene(""+next_scene+"") diff --git a/objects/Door.tscn b/objects/Door.tscn index b23c7c5..038bcbe 100644 --- a/objects/Door.tscn +++ b/objects/Door.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=8 format=2] +[gd_scene load_steps=10 format=2] [ext_resource path="res://Music and Fonts(Misc.)/m5x7.tres" type="DynamicFontData" id=1] [ext_resource path="res://art/door.png" type="Texture" id=2] @@ -22,7 +22,7 @@ tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), -"transitions": PoolRealArray( 1, 1 ), +"transitions": PoolRealArray( 1, 2.87872e-08 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } @@ -38,6 +38,28 @@ tracks/1/keys = { "update": 0, "values": [ 0.0, 1.0 ] } +tracks/2/type = "method" +tracks/2/path = NodePath("Timer") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 2 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ -1 ], +"method": "start" +} ] +} + +[sub_resource type="DynamicFontData" id=4] +antialiased = false +font_path = "res://Music and Fonts(Misc.)/m5x7.ttf" + +[sub_resource type="DynamicFont" id=5] +size = 36 +font_data = SubResource( 4 ) [node name="Door" type="Sprite"] position = Vector2( -16, -32 ) @@ -80,10 +102,17 @@ margin_left = 80.0 margin_top = 60.0 margin_right = 240.0 margin_bottom = 120.0 +custom_fonts/font = SubResource( 5 ) align = 1 valign = 1 +autowrap = true +percent_visible = 0.0 __meta__ = { "_edit_use_anchors_": false } + +[node name="Timer" type="Timer" parent="CanvasLayer"] +one_shot = true [connection signal="body_entered" from="Area2D" to="Area2D" method="_on_Area2D_body_entered"] -[connection signal="animation_finished" from="CanvasLayer/AnimationPlayer" to="." method="_on__animation_finished"] +[connection signal="animation_started" from="CanvasLayer/AnimationPlayer" to="." method="_on_animation_started"] +[connection signal="timeout" from="CanvasLayer/Timer" to="." method="_on_Timer_timeout"]