[gd_scene load_steps=5 format=2] [ext_resource path="res://art/PhantomProjectile.png" type="Texture" id=1] [ext_resource path="res://magic/Projectiles/PhantomProjectile.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 1, 4 ) [sub_resource type="CapsuleShape2D" id=2] radius = 3.0 height = 6.0 [node name="PhantomProjectile" type="KinematicBody2D"] collision_layer = 8 collision_mask = 2 script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false rotation = 1.5708 shape = SubResource( 1 ) [node name="Area2D" type="Area2D" parent="."] monitorable = false collision_layer = 0 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] rotation = 1.5708 shape = SubResource( 2 ) [connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]