[gd_scene load_steps=5 format=2] [ext_resource path="res://ai/ogre.gd" type="Script" id=1] [ext_resource path="res://art/Ogre_Run.png" type="Texture" id=2] [sub_resource type="CapsuleShape2D" id=1] height = 4.0 [sub_resource type="Animation" id=2] resource_name = "Run" length = 0.35 loop = true tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 0.2, 0.3 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 1, "values": [ 0, 1, 2, 3 ] } [node name="Ogre" type="KinematicBody2D"] collision_layer = 4 collision_mask = 2147483651 script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -17 ) texture = ExtResource( 2 ) hframes = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 1, -12 ) shape = SubResource( 1 ) [node name="DamageCD" type="Timer" parent="."] wait_time = 0.5 one_shot = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "Run" anims/Run = SubResource( 2 )