[gd_scene load_steps=4 format=2] [ext_resource path="res://art/PhantomProjectile.png" type="Texture" id=1] [ext_resource path="res://magic/Projectiles/Projectile.gd" type="Script" id=2] [sub_resource type="CapsuleShape2D" id=1] radius = 5.0 height = 2.0 [node name="PhantomProjectile" type="KinematicBody2D"] <<<<<<< Updated upstream collision_layer = 8 ======= collision_layer = 2147483656 >>>>>>> Stashed changes collision_mask = 6 script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = 1.5708 shape = SubResource( 1 )