[gd_scene load_steps=5 format=2] [ext_resource path="res://script/Projectile.gd" type="Script" id=1] [ext_resource path="res://art/WhiteProjectile.png" type="Texture" id=2] [sub_resource type="CircleShape2D" id=1] radius = 4.0 [sub_resource type="Environment" id=2] background_mode = 4 glow_enabled = true glow_intensity = 0.25 glow_bloom = 0.15 glow_blend_mode = 0 glow_hdr_threshold = 3.29 glow_bicubic_upscale = true [node name="WhiteProjectile" type="KinematicBody2D"] collision_layer = 8 collision_mask = 2 script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="WhiteProjectile" type="Sprite" parent="."] texture = ExtResource( 2 ) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource( 2 )