[gd_scene load_steps=4 format=2] [ext_resource path="res://script/Projectile.gd" type="Script" id=1] [ext_resource path="res://art/WhiteProjectile.png" type="Texture" id=2] [sub_resource type="CircleShape2D" id=1] radius = 7.0 [node name="WhiteProjectile" type="KinematicBody2D"] scale = Vector2( 0.5, 0.5 ) script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="WhiteProjectile" type="Sprite" parent="."] texture = ExtResource( 2 )