[gd_scene load_steps=12 format=2] [ext_resource path="res://art/Black.png" type="Texture" id=1] [ext_resource path="res://Music and Fonts(Misc.)/m5x7.tres" type="DynamicFontData" id=2] [ext_resource path="res://Cutscenes/Intro.gd" type="Script" id=3] [sub_resource type="ShaderMaterial" id=1] [sub_resource type="DynamicFont" id=2] size = 20 extra_spacing_char = 1 extra_spacing_space = 1 font_data = ExtResource( 2 ) [sub_resource type="Shader" id=3] code = "shader_type canvas_item; void vertex(){ VERTEX.x += (sin(TIME * 2.0) * cos(TIME * VERTEX.y)) / 5.0; VERTEX.y += cos(TIME * 2.0) * cos(TIME * VERTEX.x); }" custom_defines = "" [sub_resource type="ShaderMaterial" id=4] shader = SubResource( 3 ) [sub_resource type="DynamicFont" id=5] size = 35 font_data = ExtResource( 2 ) [sub_resource type="DynamicFont" id=6] font_data = ExtResource( 2 ) [sub_resource type="Animation" id=7] resource_name = "reset" length = 0.1 tracks/0/type = "value" tracks/0/path = NodePath("Black:self_modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Label:visible_characters") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ 0 ] } tracks/2/type = "value" tracks/2/path = NodePath("Label2:visible_characters") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ 0 ] } tracks/3/type = "value" tracks/3/path = NodePath("Label3:visible_characters") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ 0 ] } [sub_resource type="Animation" id=8] length = 10.0 tracks/0/type = "value" tracks/0/path = NodePath("Label:visible_characters") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 3, 3.5, 5.5 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 0, "values": [ 0, 49, 49, 99 ] } tracks/1/type = "value" tracks/1/path = NodePath("Label2:visible_characters") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 6, 7 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ 0, 8 ] } tracks/2/type = "method" tracks/2/path = NodePath(".") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 10 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "finished" } ] } tracks/3/type = "value" tracks/3/path = NodePath("Black:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 9, 10 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/4/type = "value" tracks/4/path = NodePath("Label:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 9, 10 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/5/type = "value" tracks/5/path = NodePath("Label2:modulate") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 9, 10 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } [node name="CanvasLayer" type="CanvasLayer"] script = ExtResource( 3 ) [node name="Black" type="Sprite" parent="."] material = SubResource( 1 ) position = Vector2( 160, 90 ) texture = ExtResource( 1 ) [node name="Label" type="Label" parent="."] margin_left = 50.0 margin_right = 270.0 margin_bottom = 114.0 custom_fonts/font = SubResource( 2 ) text = "You are an apprentice Wizard, training in the art of Magic. One day, your teacher summons you to a place known only as..." align = 1 valign = 1 autowrap = true percent_visible = 0.0 __meta__ = { "_edit_use_anchors_": false } [node name="Label2" type="Label" parent="."] material = SubResource( 4 ) margin_top = 112.0 margin_right = 320.0 margin_bottom = 146.0 custom_fonts/font = SubResource( 5 ) custom_colors/font_color = Color( 1, 0, 0, 1 ) text = "The Crypt" align = 1 valign = 1 percent_visible = 0.0 __meta__ = { "_edit_use_anchors_": false } [node name="Label3" type="Label" parent="."] margin_top = 152.0 margin_right = 320.0 margin_bottom = 173.0 custom_fonts/font = SubResource( 6 ) text = "Press F to skip" align = 1 valign = 1 __meta__ = { "_edit_use_anchors_": false } [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "scroll" anims/reset = SubResource( 7 ) anims/scroll = SubResource( 8 )