[gd_scene load_steps=8 format=2] [ext_resource path="res://art/Black.png" type="Texture" id=1] [ext_resource path="res://Music and Fonts(Misc.)/m5x7.tres" type="DynamicFontData" id=2] [sub_resource type="DynamicFont" id=1] size = 20 extra_spacing_char = 1 extra_spacing_space = 1 font_data = ExtResource( 2 ) [sub_resource type="Shader" id=2] code = "shader_type canvas_item; void vertex(){ VERTEX.x += (sin(TIME * 2.0) * sin(TIME * VERTEX.y)) / 5.0; VERTEX.y += cos(TIME * 2.0) * cos(TIME * VERTEX.x); }" custom_defines = "" [sub_resource type="ShaderMaterial" id=3] shader = SubResource( 2 ) [sub_resource type="DynamicFont" id=4] size = 35 font_data = ExtResource( 2 ) [sub_resource type="Animation" id=5] resource_name = "scroll" length = 15.0 tracks/0/type = "value" tracks/0/path = NodePath("Label:visible_characters") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 3, 3.5, 5.5 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 0, "values": [ 0, 49, 49, 99 ] } tracks/1/type = "value" tracks/1/path = NodePath("Label2:visible_characters") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 6, 7 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ 0, 8 ] } [node name="CanvasLayer" type="CanvasLayer"] [node name="Black" type="Sprite" parent="."] position = Vector2( 160, 90 ) texture = ExtResource( 1 ) [node name="Label" type="Label" parent="."] margin_left = 50.0 margin_right = 270.0 margin_bottom = 114.0 custom_fonts/font = SubResource( 1 ) text = "You are an apprentice Wizard, training in the art of Magic. One day, your teacher summons you to a place known only as..." align = 1 valign = 1 autowrap = true percent_visible = 0.0 __meta__ = { "_edit_use_anchors_": false } [node name="Label2" type="Label" parent="."] material = SubResource( 3 ) margin_top = 118.0 margin_right = 320.0 margin_bottom = 161.0 custom_fonts/font = SubResource( 4 ) custom_colors/font_color = Color( 1, 0, 0, 1 ) text = "The Crypt" align = 1 valign = 1 percent_visible = 0.0 __meta__ = { "_edit_use_anchors_": false } [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "scroll" anims/scroll = SubResource( 5 )