extends Node enum {Conduit1, Conduit2, Conduit3, Conduit4, } enum {Projectile1, Projectile2, Projectile3, Projectile4} enum {Effect1, Effect2, Effect3, Effect4} const TILE_SIZE = 16 ### var conduit1_ps = preload("res://magic/Wands/Conduit1.tscn") var conduit2_ps var conduit3_ps var conduit4_ps var projectile1_ps = preload("res://magic/projectiles/Projectile1.tscn") var projectile2_ps var projectile3_ps var projectile4_ps var effect1_ps var effect2_ps var effect3_ps var effect4_ps var Magic: Array = [ conduit1_ps, conduit2_ps, conduit3_ps, conduit4_ps, projectile1_ps, projectile2_ps, projectile3_ps, projectile4_ps, effect1_ps, effect2_ps, effect3_ps, effect4_ps, ] ### var WHITE_PROJECTILE_PS = preload("res://magic/projectiles/WhiteProjectile.tscn") var basic_wand_ps = preload("res://magic/Wands/BasicWand.tscn") var player = Vector2()