[gd_scene load_steps=9 format=2] [ext_resource path="res://Music and Fonts(Misc.)/Credit Music.ogg" type="AudioStream" id=2] [ext_resource path="res://art/Black.png" type="Texture" id=3] [ext_resource path="res://Music and Fonts(Misc.)/m5x7.ttf" type="DynamicFontData" id=4] [ext_resource path="res://art/Quit Death 1.png" type="Texture" id=5] [ext_resource path="res://art/Quit DEath 2.png" type="Texture" id=6] [ext_resource path="res://levels/Campaign/Credits/TextureButton.gd" type="Script" id=7] [sub_resource type="DynamicFont" id=1] font_data = ExtResource( 4 ) [sub_resource type="Animation" id=2] resource_name = "Text Scroll" length = 60.0 tracks/0/type = "value" tracks/0/path = NodePath("CanvasLayer/Label:rect_position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0.1, 59.8, 65.4 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector2( 30, 177 ), Vector2( 30, -615.567 ), Vector2( 30, -553 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("CanvasLayer/TextureButton:rect_position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 59.8 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 110, 830 ), Vector2( 110, 60 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("CanvasLayer/TextureButton:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 3 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ false, true ] } tracks/3/type = "value" tracks/3/path = NodePath("CanvasLayer/Label:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 0.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ false, true ] } [node name="Credits" type="Node"] [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Sprite" type="Sprite" parent="CanvasLayer"] texture = ExtResource( 3 ) centered = false [node name="Label" type="Label" parent="CanvasLayer"] margin_left = 30.0 margin_top = 156.868 margin_right = 293.0 margin_bottom = 793.868 custom_fonts/font = SubResource( 1 ) text = "We can't thank you enough for playing our game. This is our first Game Jam/Coding experience, and had loads of fun. So sincerely, thank you. From Diego Lugo [dogtots] and Logan Gatlin [Tyranus] Sprite Creator: Logan Gatlin [Tyranus] Coders: Diego Lugo [dogtots], Logan Gatlin [Tyranus] Sources: Player and Enemy Sprites - Robert [0x72] (https://0x72.itch.io/dungeontileset-ii) Inventory Sprites - Robert [0x72] (https://0x72.itch.io/dungeonui) Music - Alexmax (https://opengameart.org/content/pixelated-music) End Credit Music - Joe Hawley (https://www.youtube.com/watch?v=WOtTTkVuCwA) Ambience - JaggedStone (https://opengameart.org/content/loopable-dungeon-ambience) Sound Effects - (https://www.freesfx.co.uk/sfx/lever) Sound Effects - Sfxr (https://www.drpetter.se/project_sfxr.html) " align = 1 autowrap = true __meta__ = { "_edit_use_anchors_": false } [node name="TextureButton" type="TextureButton" parent="CanvasLayer"] visible = false margin_left = 110.0 margin_top = 809.186 margin_right = 210.0 margin_bottom = 859.186 texture_normal = ExtResource( 5 ) texture_hover = ExtResource( 6 ) script = ExtResource( 7 ) __meta__ = { "_edit_use_anchors_": false } [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "Text Scroll" "anims/Text Scroll" = SubResource( 2 ) [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 2 ) volume_db = -14.312 autoplay = true [connection signal="pressed" from="CanvasLayer/TextureButton" to="CanvasLayer/TextureButton" method="_on_TextureButton_pressed"]