[gd_scene load_steps=4 format=2] [ext_resource path="res://magic/Beams/WaveBeam.gd" type="Script" id=1] [ext_resource path="res://magic/Beams/KnockbackBeam.png" type="Texture" id=2] [ext_resource path="res://Sound Effects/WaveProjectile.wav" type="AudioStream" id=3] [node name="WaveBeam" type="Node2D"] script = ExtResource( 1 ) [node name="Beam" type="Sprite" parent="."] position = Vector2( 0, -4 ) texture = ExtResource( 2 ) centered = false region_enabled = true region_rect = Rect2( 0, 0, 8, 8 ) [node name="Begin" type="Sprite" parent="."] [node name="RayCast2D" type="RayCast2D" parent="."] enabled = true cast_to = Vector2( 400, 0 ) collision_mask = 6 [node name="End" type="Position2D" parent="."] [node name="FireSound" type="AudioStreamPlayer2D" parent="."] stream = ExtResource( 3 )