120 lines
3.3 KiB
Plaintext
120 lines
3.3 KiB
Plaintext
[gd_scene load_steps=9 format=2]
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[ext_resource path="res://ui/Inventory.png" type="Texture" id=1]
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[ext_resource path="res://script/Inventory.gd" type="Script" id=2]
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[ext_resource path="res://art/Wand.png" type="Texture" id=3]
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[ext_resource path="res://art/TripleWand.png" type="Texture" id=4]
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[ext_resource path="res://art/BouncingWand.png" type="Texture" id=5]
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[ext_resource path="res://art/PrismaticWand.png" type="Texture" id=6]
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[sub_resource type="Animation" id=1]
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resource_name = "SlideIn"
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length = 0.2
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tracks/0/type = "value"
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tracks/0/path = NodePath("Inventory:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 160, -43 ), Vector2( 160, 50 ) ]
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}
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[sub_resource type="Animation" id=2]
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resource_name = "SlideOut"
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length = 0.2
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tracks/0/type = "value"
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tracks/0/path = NodePath("Inventory:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 160, 50 ), Vector2( 160, -43 ) ]
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}
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[node name="Inventory" type="CanvasLayer"]
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script = ExtResource( 2 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/SlideIn = SubResource( 1 )
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anims/SlideOut = SubResource( 2 )
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[node name="Inventory" type="Sprite" parent="."]
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position = Vector2( 160, -43 )
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texture = ExtResource( 1 )
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[node name="Conduits" type="Node2D" parent="Inventory"]
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[node name="Conduit1" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -79.0
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margin_top = -17.9699
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margin_right = -65.0
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margin_bottom = 0.0300903
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action_mode = 0
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texture_normal = ExtResource( 3 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Conduit2" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -58.0
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margin_top = -19.0
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margin_right = -39.0
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margin_bottom = 3.0
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action_mode = 0
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texture_normal = ExtResource( 4 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Conduit3" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -81.0
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margin_top = 5.0
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margin_right = -64.0
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margin_bottom = 27.0
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action_mode = 0
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texture_normal = ExtResource( 5 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Conduit4" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -58.0
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margin_top = 5.0
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margin_right = -40.0
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margin_bottom = 27.0
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action_mode = 0
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texture_normal = ExtResource( 6 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Projectiles" type="Node2D" parent="Inventory"]
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visible = false
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[node name="Effects" type="Node2D" parent="Inventory"]
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visible = false
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[connection signal="pressed" from="Inventory/Conduits/Conduit1" to="." method="_on_Conduit1_toggled"]
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[connection signal="pressed" from="Inventory/Conduits/Conduit2" to="." method="_on_Conduit2_toggled"]
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[connection signal="pressed" from="Inventory/Conduits/Conduit3" to="." method="_on_Conduit3_toggled"]
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[connection signal="pressed" from="Inventory/Conduits/Conduit4" to="." method="_on_Conduit4_toggled"]
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