11 lines
289 B
GDScript
11 lines
289 B
GDScript
extends Area2D
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onready var door = get_node("AnimationPlayer")
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func _process(delta):
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if get_overlapping_bodies().size() != 0:
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print("1")
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if Input.is_action_pressed("open"):
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Player.current_scene = "res://levels/Level 1.tscn"
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get_tree().change_scene("res://levels/Level 1.tscn")
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