5eb2283e28
So basically after level 2 or 3, i think you should add a cutscene with our dude and the wizard with him telling our dude hes doing doing good so far, and also, "Be weary, the greatest chalenge still awaits you." or something like that
19 lines
484 B
Plaintext
19 lines
484 B
Plaintext
[gd_resource type="Animation" format=2]
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[resource]
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resource_name = "Hit"
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length = 0.1
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("../Demon/Hell:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.05, 0.1 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 0.568627, 0.270588, 0.270588, 1 ), Color( 10, 10, 10, 1 ), Color( 1, 1, 1, 1 ) ]
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}
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