the-crypt/ai/BadFireball.tscn
2020-07-19 17:19:31 -05:00

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://ai/Hell Projectile.gd" type="Script" id=1]
[ext_resource path="res://art/Bad Fireball.png" type="Texture" id=2]
[sub_resource type="Animation" id=1]
resource_name = "Fireeball"
length = 0.2
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Bad Fireball:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ 1, 0 ]
}
[sub_resource type="CircleShape2D" id=2]
radius = 4.54199
[node name="KinematicBody2D" type="KinematicBody2D"]
collision_layer = 8
collision_mask = 3
script = ExtResource( 1 )
[node name="BadFireball" type="Sprite" parent="."]
texture = ExtResource( 2 )
hframes = 2
[node name="AnimationPlayer" type="AnimationPlayer" parent="BadFireball"]
autoplay = "Fireeball"
anims/Fireeball = SubResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 2 )