49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
[gd_scene load_steps=8 format=2]
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[ext_resource path="res://art/MineProjectile.png" type="Texture" id=1]
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[ext_resource path="res://magic/Projectiles/ExplosiveProjectile.gd" type="Script" id=2]
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[ext_resource path="res://Sound Effects/Explosion.wav" type="AudioStream" id=3]
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[ext_resource path="res://magic/ExplosionParticles.tscn" type="PackedScene" id=4]
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[ext_resource path="res://art/light.png" type="Texture" id=5]
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[sub_resource type="CircleShape2D" id=1]
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radius = 6.0
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[sub_resource type="CircleShape2D" id=2]
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radius = 50.0
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[node name="ExplosiveProjectile" type="KinematicBody2D"]
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collision_layer = 8
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collision_mask = 6
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script = ExtResource( 2 )
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[node name="Light2D" type="Light2D" parent="."]
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texture = ExtResource( 5 )
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texture_scale = 0.5
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color = Color( 1, 0, 0, 1 )
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energy = 2.0
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[node name="Sprite" type="Sprite" parent="."]
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rotation = 0.785398
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scale = Vector2( 1.5, 1.5 )
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource( 1 )
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[node name="Particles2D" parent="." instance=ExtResource( 4 )]
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[node name="Area2D" type="Area2D" parent="."]
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visible = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource( 2 )
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[node name="KillTimer" type="Timer" parent="."]
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one_shot = true
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[node name="Explosion" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource( 3 )
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[connection signal="timeout" from="KillTimer" to="." method="_on_KillTimer_timeout"]
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