31 lines
888 B
Plaintext
31 lines
888 B
Plaintext
[gd_scene load_steps=4 format=2]
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[ext_resource path="res://magic/Wands/ChargedWand.gd" type="Script" id=1]
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[ext_resource path="res://art/Wand.png" type="Texture" id=2]
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[ext_resource path="res://art/light.png" type="Texture" id=3]
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[node name="ChargedWand" type="Sprite"]
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position = Vector2( 11, 0 )
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rotation = 1.5708
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texture = ExtResource( 2 )
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script = ExtResource( 1 )
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[node name="ProjectileSpawn" type="Position2D" parent="."]
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position = Vector2( -6.11959e-07, -7 )
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rotation = -1.5708
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[node name="ShootDelay" type="Timer" parent="."]
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wait_time = 0.3
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one_shot = true
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[node name="ChargeTimer" type="Timer" parent="."]
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wait_time = 0.4
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one_shot = true
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[node name="Light2D" type="Light2D" parent="."]
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texture = ExtResource( 3 )
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texture_scale = 0.25
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color = Color( 0, 0.321569, 1, 1 )
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energy = 0.0
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[connection signal="timeout" from="ChargeTimer" to="." method="_on_ChargeTimer_timeout"]
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