222 lines
6.5 KiB
Plaintext
222 lines
6.5 KiB
Plaintext
[gd_scene load_steps=14 format=2]
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[ext_resource path="res://ui/Inventory.png" type="Texture" id=1]
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[ext_resource path="res://script/Inventory.gd" type="Script" id=2]
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[ext_resource path="res://art/Wand.png" type="Texture" id=3]
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[ext_resource path="res://art/TripleWand.png" type="Texture" id=4]
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[ext_resource path="res://art/BouncingWand.png" type="Texture" id=5]
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[ext_resource path="res://art/PrismaticWand.png" type="Texture" id=6]
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[ext_resource path="res://art/PhantomProjectile.png" type="Texture" id=7]
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[ext_resource path="res://art/ecoprojectile.png" type="Texture" id=8]
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[ext_resource path="res://art/WaveProjectile.png" type="Texture" id=9]
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[ext_resource path="res://art/MineProjectile.png" type="Texture" id=10]
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[ext_resource path="res://ui/box select.png" type="Texture" id=11]
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[sub_resource type="Animation" id=1]
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resource_name = "SlideIn"
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length = 0.2
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tracks/0/type = "value"
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tracks/0/path = NodePath("Inventory:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 160, -55 ), Vector2( 160, 85 ) ]
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}
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[sub_resource type="Animation" id=2]
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resource_name = "SlideOut"
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length = 0.2
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tracks/0/type = "value"
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tracks/0/path = NodePath("Inventory:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 160, 85 ), Vector2( 160, -55 ) ]
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}
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[node name="Inventory" type="CanvasLayer"]
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script = ExtResource( 2 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/SlideIn = SubResource( 1 )
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anims/SlideOut = SubResource( 2 )
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[node name="Inventory" type="Sprite" parent="."]
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position = Vector2( 160, -57 )
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texture = ExtResource( 1 )
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[node name="Conduits" type="Node2D" parent="Inventory"]
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[node name="Conduit1" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -47.0
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margin_top = -30.0
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margin_right = -33.0
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margin_bottom = -12.0
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mouse_filter = 1
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action_mode = 0
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texture_normal = ExtResource( 3 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Conduits/Conduit1"]
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position = Vector2( 7, 9 )
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[node name="Conduit2" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -26.0
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margin_top = -30.0
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margin_right = -7.0
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margin_bottom = -8.0
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action_mode = 0
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texture_normal = ExtResource( 4 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Conduits/Conduit2"]
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position = Vector2( 9, 9 )
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[node name="Conduit3" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -49.0
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margin_top = -6.0
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margin_right = -32.0
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margin_bottom = 16.0
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action_mode = 0
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texture_normal = ExtResource( 5 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Conduits/Conduit3"]
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position = Vector2( 9, 10 )
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[node name="Conduit4" type="TextureButton" parent="Inventory/Conduits"]
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light_mask = -2147483647
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margin_left = -24.0
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margin_top = -6.0
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margin_right = -6.0
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margin_bottom = 16.0
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action_mode = 0
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texture_normal = ExtResource( 6 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Conduits/Conduit4"]
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position = Vector2( 9, 10 )
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[node name="Projectiles" type="Node2D" parent="Inventory"]
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[node name="Projectile1" type="TextureButton" parent="Inventory/Projectiles"]
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margin_left = 4.0
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margin_top = -29.0
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margin_right = 20.0
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margin_bottom = -11.0
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action_mode = 0
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texture_normal = ExtResource( 8 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Projectiles/Projectile1"]
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position = Vector2( 9, 7 )
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[node name="Projectile2" type="TextureButton" parent="Inventory/Projectiles"]
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margin_left = 29.0
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margin_top = -30.0
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margin_right = 45.0
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margin_bottom = -12.0
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action_mode = 0
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texture_normal = ExtResource( 7 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Projectiles/Projectile2"]
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position = Vector2( 8, 7 )
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[node name="Projectile3" type="TextureButton" parent="Inventory/Projectiles"]
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margin_left = 4.0
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margin_top = -2.0
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margin_right = 20.0
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margin_bottom = 17.0
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action_mode = 0
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texture_normal = ExtResource( 9 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Projectiles/Projectile3"]
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position = Vector2( 9, 7 )
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[node name="Projectile4" type="TextureButton" parent="Inventory/Projectiles"]
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margin_left = 29.0
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margin_top = -2.0
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margin_right = 45.0
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margin_bottom = 17.0
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action_mode = 0
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texture_normal = ExtResource( 10 )
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expand = true
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stretch_mode = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Position2D" type="Position2D" parent="Inventory/Projectiles/Projectile4"]
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position = Vector2( 8, 7 )
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[node name="Button" type="TextureButton" parent="Inventory"]
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margin_left = -22.0
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margin_top = 35.0
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margin_right = 23.0
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margin_bottom = 55.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ConduitSelect" type="Sprite" parent="Inventory"]
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visible = false
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position = Vector2( -72, -22 )
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texture = ExtResource( 11 )
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[node name="ProjectileSelect" type="Sprite" parent="Inventory"]
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visible = false
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position = Vector2( -20, -24 )
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texture = ExtResource( 11 )
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[connection signal="pressed" from="Inventory/Conduits/Conduit1" to="." method="_on_Conduit1_toggled"]
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[connection signal="pressed" from="Inventory/Conduits/Conduit2" to="." method="_on_Conduit2_toggled"]
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[connection signal="pressed" from="Inventory/Conduits/Conduit3" to="." method="_on_Conduit3_toggled"]
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[connection signal="pressed" from="Inventory/Conduits/Conduit4" to="." method="_on_Conduit4_toggled"]
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[connection signal="pressed" from="Inventory/Projectiles/Projectile1" to="." method="_on_Projectile1_pressed"]
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[connection signal="pressed" from="Inventory/Projectiles/Projectile2" to="." method="_on_Projectile2_pressed"]
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[connection signal="pressed" from="Inventory/Projectiles/Projectile3" to="." method="_on_Projectile3_pressed"]
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[connection signal="pressed" from="Inventory/Projectiles/Projectile4" to="." method="_on_Projectile4_pressed"]
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[connection signal="pressed" from="Inventory/Button" to="." method="set_open" binds= [ false ]]
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