the-crypt/Cutscenes/NewIntro.tscn

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[gd_scene load_steps=12 format=2]
[ext_resource path="res://art/Black.png" type="Texture" id=1]
[ext_resource path="res://Music and Fonts(Misc.)/m5x7.tres" type="DynamicFontData" id=2]
[ext_resource path="res://Cutscenes/Intro.gd" type="Script" id=3]
[sub_resource type="ShaderMaterial" id=1]
[sub_resource type="DynamicFont" id=2]
size = 20
extra_spacing_char = 1
extra_spacing_space = 1
font_data = ExtResource( 2 )
[sub_resource type="Shader" id=3]
code = "shader_type canvas_item;
void vertex(){
VERTEX.x += (sin(TIME * 2.0) * cos(TIME * VERTEX.y)) / 5.0;
VERTEX.y += cos(TIME * 2.0) * cos(TIME * VERTEX.x);
}"
custom_defines = ""
[sub_resource type="ShaderMaterial" id=4]
shader = SubResource( 3 )
[sub_resource type="DynamicFont" id=5]
size = 35
font_data = ExtResource( 2 )
[sub_resource type="DynamicFont" id=6]
font_data = ExtResource( 2 )
[sub_resource type="Animation" id=7]
resource_name = "reset"
length = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("Black:self_modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Label:visible_characters")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 0 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Label2:visible_characters")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 0 ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Label3:visible_characters")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 0 ]
}
[sub_resource type="Animation" id=8]
length = 10.0
tracks/0/type = "value"
tracks/0/path = NodePath("Label:visible_characters")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 3, 3.5, 5.5 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ 0, 49, 49, 99 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Label2:visible_characters")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 6, 7 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0, 8 ]
}
tracks/2/type = "method"
tracks/2/path = NodePath(".")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 10 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "finished"
} ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Black:modulate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 9, 10 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("Label:modulate")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 9, 10 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("Label2:modulate")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 9, 10 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
[node name="CanvasLayer" type="CanvasLayer"]
script = ExtResource( 3 )
[node name="Black" type="Sprite" parent="."]
material = SubResource( 1 )
position = Vector2( 160, 90 )
texture = ExtResource( 1 )
[node name="Label" type="Label" parent="."]
margin_left = 50.0
margin_right = 270.0
margin_bottom = 114.0
custom_fonts/font = SubResource( 2 )
text = "You are an apprentice Wizard, training in the art of Magic. One day, your teacher summons you to a place known only as..."
align = 1
valign = 1
autowrap = true
percent_visible = 0.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label2" type="Label" parent="."]
material = SubResource( 4 )
margin_top = 112.0
margin_right = 320.0
margin_bottom = 146.0
custom_fonts/font = SubResource( 5 )
custom_colors/font_color = Color( 1, 0, 0, 1 )
text = "The Crypt"
align = 1
valign = 1
percent_visible = 0.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label3" type="Label" parent="."]
margin_top = 152.0
margin_right = 320.0
margin_bottom = 173.0
custom_fonts/font = SubResource( 6 )
text = "Press F to skip"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "scroll"
anims/reset = SubResource( 7 )
anims/scroll = SubResource( 8 )