the-crypt/Title/Death Screen'.gd
2020-07-23 01:44:41 -05:00

27 lines
507 B
GDScript3

extends Sprite
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_TextureButton_pressed():
Player.respawn()
print(Player.current_scene)
get_tree().change_scene(""+Player.current_scene+"")
func _on_TextureButton2_pressed():
get_tree().quit()