46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://art/PhantomProjectile.png" type="Texture" id=1]
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[ext_resource path="res://magic/Projectiles/PhantomProjectile.gd" type="Script" id=2]
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[ext_resource path="res://Sound Effects/PhantomProjectile.wav" type="AudioStream" id=3]
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[ext_resource path="res://art/light.png" type="Texture" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 3, 6 )
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[sub_resource type="CapsuleShape2D" id=2]
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radius = 4.0
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height = 7.99999
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[node name="PhantomProjectile" type="KinematicBody2D"]
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collision_layer = 2147483648
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collision_mask = 2
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script = ExtResource( 2 )
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[node name="Light2D" type="Light2D" parent="."]
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texture = ExtResource( 4 )
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texture_scale = 0.5
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color = Color( 0, 0.321569, 1, 1 )
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energy = 2.0
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[node name="Sprite" type="Sprite" parent="."]
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scale = Vector2( 1.5, 1.5 )
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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shape = SubResource( 1 )
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[node name="Area2D" type="Area2D" parent="."]
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monitorable = false
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collision_layer = 0
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collision_mask = 2147483652
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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rotation = 1.5708
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shape = SubResource( 2 )
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[node name="FireSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource( 3 )
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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