34 lines
1,016 B
Plaintext
34 lines
1,016 B
Plaintext
[gd_scene load_steps=6 format=2]
|
|
|
|
[ext_resource path="res://art/WaveProjectile.png" type="Texture" id=1]
|
|
[ext_resource path="res://magic/Projectiles/WaveProjectile.gd" type="Script" id=2]
|
|
[ext_resource path="res://Sound Effects/WaveProjectile.wav" type="AudioStream" id=3]
|
|
[ext_resource path="res://art/light.png" type="Texture" id=4]
|
|
|
|
[sub_resource type="CircleShape2D" id=1]
|
|
radius = 6.0
|
|
|
|
[node name="WaveProjectile" type="KinematicBody2D"]
|
|
collision_layer = 8
|
|
collision_mask = 6
|
|
script = ExtResource( 2 )
|
|
|
|
[node name="Sprite" type="Sprite" parent="."]
|
|
scale = Vector2( 1.5, 1.5 )
|
|
texture = ExtResource( 1 )
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
visible = false
|
|
position = Vector2( -1, 0 )
|
|
shape = SubResource( 1 )
|
|
|
|
[node name="FireSound" type="AudioStreamPlayer2D" parent="."]
|
|
scale = Vector2( 1.02767, 0.931674 )
|
|
stream = ExtResource( 3 )
|
|
|
|
[node name="Light2D" type="Light2D" parent="."]
|
|
texture = ExtResource( 4 )
|
|
texture_scale = 0.5
|
|
color = Color( 0.992157, 1, 0, 1 )
|
|
energy = 2.0
|