the-crypt/levels/Campaign/Level 2/Area2D.gd
2020-07-23 01:44:41 -05:00

24 lines
499 B
GDScript3

extends Area2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Area2D_body_entered(body):
if body.has_method("get_type") and body.get_type() == "player":
get_tree().change_scene("res://Title/Death Screen'.tscn")
else:
print("hi")