the-crypt/magic/Wands/BouncyWand.tscn

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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://art/BouncingWand.png" type="Texture" id=1]
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[node name="BouncyWand" type="Sprite"]
rotation = 1.5708
texture = ExtResource( 1 )
offset = Vector2( 0, -11 )
[node name="Position2D" type="Position2D" parent="."]
position = Vector2( -7.86805e-07, -18 )
[node name="ShootDelay" type="Timer" parent="."]