2020-07-18 19:50:16 -05:00
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[gd_scene load_steps=2 format=2]
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2020-07-18 15:58:23 -05:00
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2020-07-18 18:52:15 -05:00
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[ext_resource path="res://art/Wand.png" type="Texture" id=2]
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2020-07-18 15:58:23 -05:00
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2020-07-18 19:50:16 -05:00
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[node name="ChargedWand" type="Sprite"]
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2020-07-19 16:11:22 -05:00
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position = Vector2( 9, 0 )
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2020-07-18 15:58:23 -05:00
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rotation = 1.5708
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2020-07-18 18:52:15 -05:00
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texture = ExtResource( 2 )
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2020-07-18 15:58:23 -05:00
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[node name="ProjectileSpawn" type="Position2D" parent="."]
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position = Vector2( -6.11959e-07, -7 )
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[node name="ShootDelay" type="Timer" parent="."]
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wait_time = 0.3
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one_shot = true
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