the-crypt/levels/Level 1.tscn

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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://meta/DungeonTilemap.tres" type="TileSet" id=1]
[ext_resource path="res://art/Paralax Dungeon.png" type="Texture" id=2]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=3]
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[ext_resource path="res://ai/Scenes/Demon.tscn" type="PackedScene" id=4]
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[ext_resource path="res://art/door.png" type="Texture" id=5]
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[ext_resource path="res://art/Black.png" type="Texture" id=6]
[ext_resource path="res://levels/Leap Of Faith.gd" type="Script" id=7]
[ext_resource path="res://levels/AnimationPlayer.gd" type="Script" id=8]
[ext_resource path="res://art/Black.tres" type="Animation" id=9]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 85, 8 )
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[node name="Level 1" type="Node"]
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[node name="door" type="Sprite" parent="."]
position = Vector2( 31, 158 )
texture = ExtResource( 5 )
hframes = 2
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[node name="TileMap" type="TileMap" parent="." groups=[
"Tilemap",
]]
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tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
format = 1
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[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_mirroring = Vector2( 384, 180 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 2 )
centered = false
[node name="Player" parent="." instance=ExtResource( 3 )]
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position = Vector2( 33, 170 )
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[node name="Demon" parent="." instance=ExtResource( 4 )]
position = Vector2( 301, 164 )
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[node name="Leap" type="Area2D" parent="."]
script = ExtResource( 7 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Leap"]
position = Vector2( 668, 217 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Black = ExtResource( 9 )
"anims/Black Fade in" = ExtResource( 9 )
script = ExtResource( 8 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Sprite" type="Sprite" parent="CanvasLayer"]
modulate = Color( 0, 0, 0, 0.7 )
position = Vector2( -287, -179 )
scale = Vector2( 2.025, 2.41667 )
texture = ExtResource( 6 )
centered = false
[connection signal="body_entered" from="Leap" to="AnimationPlayer" method="_on_Leap_body_entered"]