the-crypt/objects/torch.tscn

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[gd_scene load_steps=8 format=2]
[ext_resource path="res://art/light.png" type="Texture" id=1]
[ext_resource path="res://art/torch.png" type="Texture" id=2]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 0.24498, 0.638554, 1 )
colors = PoolColorArray( 1, 1, 1, 1, 1, 0.433594, 0, 1, 1, 0.164063, 0.164063, 1, 0, 0, 0, 1 )
[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )
[sub_resource type="Curve" id=3]
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.509091 ), -0.824243, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=4]
curve = SubResource( 3 )
[sub_resource type="ParticlesMaterial" id=5]
emission_shape = 1
emission_sphere_radius = 2.0
flag_disable_z = true
spread = 30.0
gravity = Vector3( 0, 0, 0 )
initial_velocity = 60.0
angular_velocity = 15.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
scale = 2.0
scale_curve = SubResource( 4 )
color_ramp = SubResource( 2 )
[node name="torch" type="Sprite"]
position = Vector2( 0, 4 )
texture = ExtResource( 2 )
[node name="Particles2D" type="Particles2D" parent="."]
show_behind_parent = true
position = Vector2( 0, -5 )
rotation = -1.57079
amount = 60
lifetime = 0.3
speed_scale = 0.25
process_material = SubResource( 5 )
[node name="Light2D" type="Light2D" parent="."]
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position = Vector2( 0, -4 )
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texture = ExtResource( 1 )
color = Color( 1, 0.4, 0, 1 )
range_layer_min = -5
range_layer_max = 5