the-crypt/objects/Area2D.gd

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289 B
GDScript3
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2020-07-20 16:28:05 -05:00
extends Area2D
onready var door = get_node("AnimationPlayer")
func _process(delta):
if get_overlapping_bodies().size() != 0:
print("1")
if Input.is_action_pressed("open"):
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Player.current_scene = "res://levels/Level 1.tscn"
get_tree().change_scene("res://levels/Level 1.tscn")