2020-07-17 15:21:22 -05:00
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extends Node
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2020-07-18 15:58:23 -05:00
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enum {Conduit1, Conduit2, Conduit3, Conduit4, }
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enum {Projectile1, Projectile2, Projectile3, Projectile4}
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enum {Effect1, Effect2, Effect3, Effect4}
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2020-07-17 15:21:22 -05:00
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const TILE_SIZE = 16
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2020-07-18 15:58:23 -05:00
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###
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2020-07-18 18:52:15 -05:00
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var conduit1_ps = preload("res://magic/Wands/ChargedWand.tscn")
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var conduit2_ps = preload("res://magic/Wands/TripleWand.tscn")
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2020-07-18 19:50:16 -05:00
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var conduit3_ps = preload("res://magic/Wands/BouncyWand.tscn")
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var conduit4_ps = preload("res://magic/Wands/PrismWand.tscn")
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2020-07-18 15:58:23 -05:00
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2020-07-19 16:11:22 -05:00
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var projectile1_ps
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2020-07-18 15:58:23 -05:00
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var projectile2_ps
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var projectile3_ps
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var projectile4_ps
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var effect1_ps
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var effect2_ps
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var effect3_ps
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var effect4_ps
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var Magic: Array = [
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conduit1_ps,
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conduit2_ps,
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conduit3_ps,
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conduit4_ps,
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projectile1_ps,
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projectile2_ps,
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projectile3_ps,
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projectile4_ps,
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effect1_ps,
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effect2_ps,
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effect3_ps,
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effect4_ps,
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]
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###
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2020-07-17 20:10:42 -05:00
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var player = Vector2()
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