the-crypt/levels/Area2D.gd

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GDScript3
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2020-07-22 17:31:31 -05:00
extends Area2D
#func _process(delta):
# if get_overlapping_bodies().size() != 0:
# if Input.is_action_pressed("up"):
# Player.current_scene = "res://levels/Level 1.tscn"
# get_tree().change_scene("res://levels/Level 1.tscn")