the-crypt/levels/Area2D.gd
2020-07-22 17:31:31 -05:00

8 lines
230 B
GDScript

extends Area2D
#func _process(delta):
# if get_overlapping_bodies().size() != 0:
# if Input.is_action_pressed("up"):
# Player.current_scene = "res://levels/Level 1.tscn"
# get_tree().change_scene("res://levels/Level 1.tscn")